Fixed the starting angle on Oasis.
This was SVN commit r12037.
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@ -45,7 +45,7 @@ var aSand = "actor|particle/blowing_sand.xml";
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var pForestD = [tForestFloor + TERRAIN_SEPARATOR + ePalmShort, tForestFloor + TERRAIN_SEPARATOR + ePalmTall, tForestFloor];
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var pOasisForestLight = [tForestFloor + TERRAIN_SEPARATOR + ePalmShort, tForestFloor + TERRAIN_SEPARATOR + ePalmTall, tForestFloor,tForestFloor,tForestFloor
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,tForestFloor,tForestFloor,tForestFloor,tForestFloor];
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const BUILDING_ANGlE = 0.75*PI;
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const BUILDING_ANGlE = -PI/4;
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// initialize map
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