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forked from 0ad/0ad

More changes to Roman ballista

This was SVN commit r10851.
This commit is contained in:
Pureon 2012-01-02 02:28:33 +00:00
parent a902eca2a2
commit 506a4d2647
4 changed files with 18 additions and 7 deletions

View File

@ -6,6 +6,7 @@
<mesh>structural/rome_ballista.dae</mesh>
<texture>structural/rome_ballista.png</texture>
<props>
<prop actor="props/units/weapons/rock_flaming.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/rock_flaming.xml" attachpoint="projectile"/>
</props>
</variant>

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@ -2,11 +2,21 @@
<Entity parent="template_unit_mechanical_siege_onager">
<Attack>
<Ranged>
<Hack>60.0</Hack>
<Crush>60.0</Crush>
<MaxRange>84</MaxRange>
<MinRange>20.0</MinRange>
<ProjectileSpeed>20.0</ProjectileSpeed>
<MinRange>30.0</MinRange>
<ProjectileSpeed>22.0</ProjectileSpeed>
<RepeatTime>8000</RepeatTime>
</Ranged>
</Attack>
<Cost>
<BuildTime>40</BuildTime>
<Resources>
<wood>300</wood>
<stone>100</stone>
</Resources>
</Cost>
<Footprint replace="">
<Square width="6.0" depth="7.0"/>
<Height>4.5</Height>
@ -25,4 +35,4 @@
<VisualActor>
<Actor>units/romans/siege_rock.xml</Actor>
</VisualActor>
</Entity>
</Entity>