1
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forked from 0ad/0ad

Experimental Android build support

This was SVN commit r11078.
This commit is contained in:
Ykkrosh 2012-02-15 19:57:49 +00:00
parent cb2956b485
commit 56378ea9f1
18 changed files with 1020 additions and 6 deletions

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@ -0,0 +1,43 @@
--- temp/MysticTreeGames-Boost-for-Android-70838fc/build-android.sh 2011-10-16 14:34:17.000000000 +0100
+++ temp/MysticTreeGames-Boost-for-Android-70838fc/build-android.sh 2012-02-15 16:40:59.846370550 +0000
@@ -104,19 +104,19 @@
;;
windows|cygwin)
Platfrom=windows-x86
;;
*) # let's play safe here
Platfrom=linux-x86
esac
-CXXPATH=$AndroidNDKRoot/build/prebuilt/$Platfrom/arm-eabi-4.4.0/bin/arm-eabi-g++
-CXXFLAGS=-I$AndroidNDKRoot/build/platforms/android-8/arch-arm/usr/include
-TOOLSET=gcc-androidR4
+CXXPATH=$AndroidNDKRoot/bin/arm-linux-androideabi-g++
+CXXFLAGS=-I$AndroidNDKRoot/sysroot/usr/include
+TOOLSET=gcc-androidR5
if [ -n "$NDK_R5" ]; then
CXXPATH=$AndroidNDKRoot/toolchains/arm-linux-androideabi-4.4.3/prebuilt/$Platfrom/bin/arm-linux-androideabi-g++
CXXFLAGS="-I$AndroidNDKRoot/platforms/android-8/arch-arm/usr/include \
-I$AndroidNDKRoot/sources/cxx-stl/gnu-libstdc++/include \
-I$AndroidNDKRoot/sources/cxx-stl/gnu-libstdc++/libs/armeabi/include \
-I$AndroidNDKRoot/sources/wchar-support/include"
TOOLSET=gcc-androidR5
fi
@@ -210,16 +210,17 @@
# ---------------
# Build boost for android
echo "Building boost for android"
cd $BOOST_DIR
env PATH=`dirname $CXXPATH`:$PATH \
AndroidNDKRoot=$AndroidNDKRoot NO_BZIP2=1 \
./bjam toolset=$TOOLSET \
+ --with-filesystem --with-system \
cxxflags="$CXXFLAGS" \
link=static threading=multi --layout=versioned install 2>&1 | tee -a $PROGDIR/build.log
if [ $? != 0 ] ; then
dump "ERROR: Failed to build boost for android!"
exit 1
fi
cd $PROGDIR
dump "Done!"

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@ -0,0 +1,21 @@
--- js/src/assembler/wtf/Platform.h 2012-02-13 22:50:06.343654548 +0000
+++ js/src/assembler/wtf/Platform.h 2012-02-13 22:50:44.631173638 +0000
@@ -332,17 +332,17 @@
/* Note that for this platform PLATFORM(WIN_OS) is also defined. */
#if defined(_WIN32_WCE)
#define WTF_PLATFORM_WINCE 1
#endif
/* PLATFORM(LINUX) */
/* Operating system level dependencies for Linux-like systems that */
/* should be used regardless of operating environment */
-#ifdef __linux__
+#if defined(__linux__) && !defined(ANDROID)
#define WTF_PLATFORM_LINUX 1
#endif
/* PLATFORM(FREEBSD) */
/* Operating system level dependencies for FreeBSD-like systems that */
/* should be used regardless of operating environment */
#ifdef __FreeBSD__
#define WTF_PLATFORM_FREEBSD 1

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@ -0,0 +1,24 @@
--- libxml2-2.7.8/Makefile.in 2010-11-04 17:28:16.000000000 +0000
+++ libxml2-2.7.8/Makefile.in 2012-01-29 16:24:38.308456208 +0000
@@ -36,19 +36,19 @@
PRE_UNINSTALL = :
POST_UNINSTALL = :
build_triplet = @build@
host_triplet = @host@
noinst_PROGRAMS = testSchemas$(EXEEXT) testRelax$(EXEEXT) \
testSAX$(EXEEXT) testHTML$(EXEEXT) testXPath$(EXEEXT) \
testURI$(EXEEXT) testThreads$(EXEEXT) testC14N$(EXEEXT) \
testAutomata$(EXEEXT) testRegexp$(EXEEXT) testReader$(EXEEXT) \
- testapi$(EXEEXT) testModule$(EXEEXT) runtest$(EXEEXT) \
+ testapi$(EXEEXT) testModule$(EXEEXT) \
runsuite$(EXEEXT) testchar$(EXEEXT) testdict$(EXEEXT) \
- runxmlconf$(EXEEXT) testrecurse$(EXEEXT)
+ runxmlconf$(EXEEXT)
bin_PROGRAMS = xmllint$(EXEEXT) xmlcatalog$(EXEEXT)
subdir = .
DIST_COMMON = README $(am__configure_deps) $(srcdir)/Makefile.am \
$(srcdir)/Makefile.in $(srcdir)/config.h.in \
$(srcdir)/libxml-2.0-uninstalled.pc.in \
$(srcdir)/libxml-2.0.pc.in $(srcdir)/libxml.spec.in \
$(srcdir)/xml2-config.in $(top_srcdir)/configure AUTHORS \
COPYING ChangeLog INSTALL NEWS TODO acconfig.h config.guess \

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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.libsdl.app"
android:versionCode="1"
android:versionName="1.0">
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-feature android:glEsVersion="0x00020000" android:required="true"/>
<uses-sdk android:targetSdkVersion="10" android:minSdkVersion="10"/>
<application android:label="@string/app_name"
android:icon="@drawable/icon"
android:debuggable="true">
<activity android:name="SDLActivity"
android:label="@string/app_name"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:screenOrientation="landscape">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>

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@ -0,0 +1,69 @@
ANDROID=${HOME}/android
NDK=${ANDROID}/android-ndk-r7-crystax-4
SDK=${ANDROID}/android-sdk-linux
TOOLCHAIN=${ANDROID}/toolchain-0ad
SYSROOT=${TOOLCHAIN}/sysroot
AAPT=${SDK}/platform-tools/aapt
ADB=${SDK}/platform-tools/adb
DX=${SDK}/platform-tools/dx
ZIPALIGN=${SDK}/tools/zipalign
NDKBUILD=${NDK}/ndk-build
ANDROIDJAR=${SDK}/platforms/android-10/android.jar
LIBPYRO=libpyrogenesis_dbg.so
#LIBPYRO=libpyrogenesis.so
PACKAGE=org/libsdl/app
#PACKAGE=com/wildfiregames/zeroad
all: bin/0ad.apk
gen/${PACKAGE}/R.java:
mkdir -p bin/res
mkdir -p gen
${AAPT} package -f -m -J gen/ -M AndroidManifest.xml -S bin/res -S res -I ${ANDROIDJAR}
bin/classes/${PACKAGE}/SDLActivity.class: src/${PACKAGE}/SDLActivity.java gen/${PACKAGE}/R.java
mkdir -p bin/classes/${PACKAGE}/
javac \
-d bin/classes \
-classpath bin/classes:. \
-sourcepath src:gen \
-target 1.5 \
-bootclasspath ${ANDROIDJAR} \
-encoding UTF-8 \
-g \
-source 1.5 \
$^
bin/classes.dex: bin/classes/${PACKAGE}/SDLActivity.class
${DX} --dex --output $@ bin/classes
libs/armeabi/libmain.so libs/armeabi/libSDL2.so: jni/src/pyrogenesis_wrapper.cpp
${NDKBUILD}
lib/armeabi/libmain.so lib/armeabi/libSDL2.so: libs/armeabi/libmain.so libs/armeabi/libSDL2.so
mkdir -p lib/armeabi
cp $^ lib/armeabi/
bin/0ad.unaligned.apk: bin/classes.dex lib/armeabi/libmain.so lib/armeabi/libSDL2.so
${AAPT} package -f -F $@ -M AndroidManifest.xml -S bin/res -S res -I ${ANDROIDJAR}
zip $@ -j bin/classes.dex
zip $@ -r lib
jarsigner -keystore ${HOME}/.android/debug.keystore -storepass android $@ androiddebugkey
bin/0ad.apk: bin/0ad.unaligned.apk
${ZIPALIGN} 4 $< $@
push-apk: bin/0ad.apk
${ADB} push $< /sdcard/
push-so:
cp ../../../binaries/system/${LIBPYRO} libs/armeabi/
${TOOLCHAIN}/bin/arm-linux-androideabi-strip libs/armeabi/${LIBPYRO}
${ADB} push libs/armeabi/${LIBPYRO} /data/local/
clean:
rm -rf bin gen lib libs obj

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@ -0,0 +1 @@
include $(call all-subdir-makefiles)

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@ -0,0 +1,19 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := main
SDL_PATH := ../SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
# Add your application source files here...
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
pyrogenesis_wrapper.cpp
LOCAL_SHARED_LIBRARIES := SDL2
LOCAL_LDLIBS := -lGLESv2 -llog
include $(BUILD_SHARED_LIBRARY)

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@ -0,0 +1,30 @@
#include <android/log.h>
#include <dlfcn.h>
#include "SDL.h" // sets up macro to wrap main()
int main(int argc, char* argv[])
{
__android_log_print(ANDROID_LOG_INFO, "pyrogenesis", "Started wrapper");
const char* pyropath = "/data/local/libpyrogenesis_dbg.so";
__android_log_print(ANDROID_LOG_INFO, "pyrogenesis", "Opening library %s", pyropath);
void* pyro = dlopen(pyropath, RTLD_NOW);
if (!pyro)
{
__android_log_print(ANDROID_LOG_ERROR, "pyrogenesis", "Failed to open %s (dlerror %s)", pyropath, dlerror());
return -1;
}
__android_log_print(ANDROID_LOG_INFO, "pyrogenesis", "Library opened successfully");
void* pyromain = dlsym(pyro, "pyrogenesis_main");
if (!pyromain)
{
__android_log_print(ANDROID_LOG_ERROR, "pyrogenesis", "Failed to load entry symbol (dlerror %s)", dlerror());
return -1;
}
__android_log_print(ANDROID_LOG_INFO, "pyrogenesis", "Launching engine code");
return ((int(*)(int, char*[]))pyromain)(argc, argv);
}

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@ -0,0 +1 @@
target=android-10

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build/android/sdl-project/res/drawable-hdpi/icon.png (Stored with Git LFS) Normal file

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build/android/sdl-project/res/drawable-ldpi/icon.png (Stored with Git LFS) Normal file

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build/android/sdl-project/res/drawable-mdpi/icon.png (Stored with Git LFS) Normal file

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Hello World, SDLActivity"
/>
</LinearLayout>

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">0 A.D.</string>
</resources>

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@ -0,0 +1,579 @@
package org.libsdl.app;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.opengles.GL10;
import javax.microedition.khronos.egl.*;
import android.app.*;
import android.content.*;
import android.view.*;
import android.os.*;
import android.util.Log;
import android.graphics.*;
import android.text.method.*;
import android.text.*;
import android.media.*;
import android.hardware.*;
import android.content.*;
import java.lang.*;
/**
SDL Activity
*/
public class SDLActivity extends Activity {
// Main components
private static SDLActivity mSingleton;
private static SDLSurface mSurface;
// This is what SDL runs in. It invokes SDL_main(), eventually
private static Thread mSDLThread;
// Audio
private static Thread mAudioThread;
private static AudioTrack mAudioTrack;
// EGL private objects
private static EGLContext mEGLContext;
private static EGLSurface mEGLSurface;
private static EGLDisplay mEGLDisplay;
private static EGLConfig mEGLConfig;
private static int mGLMajor, mGLMinor;
// Load the .so
static {
System.loadLibrary("SDL2");
//System.loadLibrary("SDL2_image");
//System.loadLibrary("SDL2_mixer");
//System.loadLibrary("SDL2_ttf");
System.loadLibrary("main");
}
// Setup
protected void onCreate(Bundle savedInstanceState) {
//Log.v("SDL", "onCreate()");
super.onCreate(savedInstanceState);
// So we can call stuff from static callbacks
mSingleton = this;
// Set up the surface
mSurface = new SDLSurface(getApplication());
setContentView(mSurface);
SurfaceHolder holder = mSurface.getHolder();
}
// Events
protected void onPause() {
Log.v("SDL", "onPause()");
super.onPause();
SDLActivity.nativePause();
}
protected void onResume() {
Log.v("SDL", "onResume()");
super.onResume();
SDLActivity.nativeResume();
}
protected void onDestroy() {
super.onDestroy();
Log.v("SDL", "onDestroy()");
// Send a quit message to the application
SDLActivity.nativeQuit();
// Now wait for the SDL thread to quit
if (mSDLThread != null) {
try {
mSDLThread.join();
} catch(Exception e) {
Log.v("SDL", "Problem stopping thread: " + e);
}
mSDLThread = null;
//Log.v("SDL", "Finished waiting for SDL thread");
}
}
// Messages from the SDLMain thread
static int COMMAND_CHANGE_TITLE = 1;
// Handler for the messages
Handler commandHandler = new Handler() {
public void handleMessage(Message msg) {
if (msg.arg1 == COMMAND_CHANGE_TITLE) {
setTitle((String)msg.obj);
}
}
};
// Send a message from the SDLMain thread
void sendCommand(int command, Object data) {
Message msg = commandHandler.obtainMessage();
msg.arg1 = command;
msg.obj = data;
commandHandler.sendMessage(msg);
}
// C functions we call
public static native void nativeInit();
public static native void nativeQuit();
public static native void nativePause();
public static native void nativeResume();
public static native void onNativeResize(int x, int y, int format);
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
int action, float x,
float y, float p);
public static native void onNativeAccel(float x, float y, float z);
public static native void nativeRunAudioThread();
// Java functions called from C
public static boolean createGLContext(int majorVersion, int minorVersion) {
return initEGL(majorVersion, minorVersion);
}
public static void flipBuffers() {
flipEGL();
}
public static void setActivityTitle(String title) {
// Called from SDLMain() thread and can't directly affect the view
mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
}
public static Context getContext() {
return mSingleton;
}
public static void startApp() {
// Start up the C app thread
if (mSDLThread == null) {
mSDLThread = new Thread(new SDLMain(), "SDLThread");
mSDLThread.start();
}
else {
SDLActivity.nativeResume();
}
}
// EGL functions
public static boolean initEGL(int majorVersion, int minorVersion) {
if (SDLActivity.mEGLDisplay == null) {
//Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
try {
EGL10 egl = (EGL10)EGLContext.getEGL();
EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
int[] version = new int[2];
egl.eglInitialize(dpy, version);
int EGL_OPENGL_ES_BIT = 1;
int EGL_OPENGL_ES2_BIT = 4;
int renderableType = 0;
if (majorVersion == 2) {
renderableType = EGL_OPENGL_ES2_BIT;
} else if (majorVersion == 1) {
renderableType = EGL_OPENGL_ES_BIT;
}
int[] configSpec = {
//EGL10.EGL_DEPTH_SIZE, 16,
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_SAMPLES, 4,
EGL10.EGL_RENDERABLE_TYPE, renderableType,
EGL10.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] num_config = new int[1];
if (!egl.eglChooseConfig(dpy, configSpec, configs, 1, num_config) || num_config[0] == 0) {
Log.e("SDL", "No EGL config available");
return false;
}
EGLConfig config = configs[0];
/*int EGL_CONTEXT_CLIENT_VERSION=0x3098;
int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, majorVersion, EGL10.EGL_NONE };
EGLContext ctx = egl.eglCreateContext(dpy, config, EGL10.EGL_NO_CONTEXT, contextAttrs);
if (ctx == EGL10.EGL_NO_CONTEXT) {
Log.e("SDL", "Couldn't create context");
return false;
}
SDLActivity.mEGLContext = ctx;*/
SDLActivity.mEGLDisplay = dpy;
SDLActivity.mEGLConfig = config;
SDLActivity.mGLMajor = majorVersion;
SDLActivity.mGLMinor = minorVersion;
SDLActivity.createEGLSurface();
} catch(Exception e) {
Log.v("SDL", e + "");
for (StackTraceElement s : e.getStackTrace()) {
Log.v("SDL", s.toString());
}
}
}
else SDLActivity.createEGLSurface();
return true;
}
public static boolean createEGLContext() {
EGL10 egl = (EGL10)EGLContext.getEGL();
int EGL_CONTEXT_CLIENT_VERSION=0x3098;
int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, SDLActivity.mGLMajor, EGL10.EGL_NONE };
SDLActivity.mEGLContext = egl.eglCreateContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, EGL10.EGL_NO_CONTEXT, contextAttrs);
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
Log.e("SDL", "Couldn't create context");
return false;
}
return true;
}
public static boolean createEGLSurface() {
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
EGL10 egl = (EGL10)EGLContext.getEGL();
if (SDLActivity.mEGLContext == null) createEGLContext();
Log.v("SDL", "Creating new EGL Surface");
EGLSurface surface = egl.eglCreateWindowSurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, SDLActivity.mSurface, null);
if (surface == EGL10.EGL_NO_SURFACE) {
Log.e("SDL", "Couldn't create surface");
return false;
}
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, surface, surface, SDLActivity.mEGLContext)) {
Log.e("SDL", "Old EGL Context doesnt work, trying with a new one");
createEGLContext();
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, surface, surface, SDLActivity.mEGLContext)) {
Log.e("SDL", "Failed making EGL Context current");
return false;
}
}
SDLActivity.mEGLSurface = surface;
return true;
}
return false;
}
// EGL buffer flip
public static void flipEGL() {
try {
EGL10 egl = (EGL10)EGLContext.getEGL();
egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null);
// drawing here
egl.eglWaitGL();
egl.eglSwapBuffers(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
} catch(Exception e) {
Log.v("SDL", "flipEGL(): " + e);
for (StackTraceElement s : e.getStackTrace()) {
Log.v("SDL", s.toString());
}
}
}
// Audio
private static Object buf;
public static Object audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
// Let the user pick a larger buffer if they really want -- but ye
// gods they probably shouldn't, the minimums are horrifyingly high
// latency already
desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
audioStartThread();
Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
if (is16Bit) {
buf = new short[desiredFrames * (isStereo ? 2 : 1)];
} else {
buf = new byte[desiredFrames * (isStereo ? 2 : 1)];
}
return buf;
}
public static void audioStartThread() {
mAudioThread = new Thread(new Runnable() {
public void run() {
mAudioTrack.play();
nativeRunAudioThread();
}
});
// I'd take REALTIME if I could get it!
mAudioThread.setPriority(Thread.MAX_PRIORITY);
mAudioThread.start();
}
public static void audioWriteShortBuffer(short[] buffer) {
for (int i = 0; i < buffer.length; ) {
int result = mAudioTrack.write(buffer, i, buffer.length - i);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w("SDL", "SDL audio: error return from write(short)");
return;
}
}
}
public static void audioWriteByteBuffer(byte[] buffer) {
for (int i = 0; i < buffer.length; ) {
int result = mAudioTrack.write(buffer, i, buffer.length - i);
if (result > 0) {
i += result;
} else if (result == 0) {
try {
Thread.sleep(1);
} catch(InterruptedException e) {
// Nom nom
}
} else {
Log.w("SDL", "SDL audio: error return from write(short)");
return;
}
}
}
public static void audioQuit() {
if (mAudioThread != null) {
try {
mAudioThread.join();
} catch(Exception e) {
Log.v("SDL", "Problem stopping audio thread: " + e);
}
mAudioThread = null;
//Log.v("SDL", "Finished waiting for audio thread");
}
if (mAudioTrack != null) {
mAudioTrack.stop();
mAudioTrack = null;
}
}
}
/**
Simple nativeInit() runnable
*/
class SDLMain implements Runnable {
public void run() {
// Runs SDL_main()
SDLActivity.nativeInit();
//Log.v("SDL", "SDL thread terminated");
}
}
/**
SDLSurface. This is what we draw on, so we need to know when it's created
in order to do anything useful.
Because of this, that's where we set up the SDL thread
*/
class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnKeyListener, View.OnTouchListener, SensorEventListener {
// Sensors
private static SensorManager mSensorManager;
// Startup
public SDLSurface(Context context) {
super(context);
getHolder().addCallback(this);
setFocusable(true);
setFocusableInTouchMode(true);
requestFocus();
setOnKeyListener(this);
setOnTouchListener(this);
mSensorManager = (SensorManager)context.getSystemService("sensor");
}
// Called when we have a valid drawing surface
public void surfaceCreated(SurfaceHolder holder) {
Log.v("SDL", "surfaceCreated()");
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
SDLActivity.createEGLSurface();
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
}
// Called when we lose the surface
public void surfaceDestroyed(SurfaceHolder holder) {
Log.v("SDL", "surfaceDestroyed()");
SDLActivity.nativePause();
enableSensor(Sensor.TYPE_ACCELEROMETER, false);
}
// Called when the surface is resized
public void surfaceChanged(SurfaceHolder holder,
int format, int width, int height) {
Log.v("SDL", "surfaceChanged()");
int sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565 by default
switch (format) {
case PixelFormat.A_8:
Log.v("SDL", "pixel format A_8");
break;
case PixelFormat.LA_88:
Log.v("SDL", "pixel format LA_88");
break;
case PixelFormat.L_8:
Log.v("SDL", "pixel format L_8");
break;
case PixelFormat.RGBA_4444:
Log.v("SDL", "pixel format RGBA_4444");
sdlFormat = 0x85421002; // SDL_PIXELFORMAT_RGBA4444
break;
case PixelFormat.RGBA_5551:
Log.v("SDL", "pixel format RGBA_5551");
sdlFormat = 0x85441002; // SDL_PIXELFORMAT_RGBA5551
break;
case PixelFormat.RGBA_8888:
Log.v("SDL", "pixel format RGBA_8888");
sdlFormat = 0x86462004; // SDL_PIXELFORMAT_RGBA8888
break;
case PixelFormat.RGBX_8888:
Log.v("SDL", "pixel format RGBX_8888");
sdlFormat = 0x86262004; // SDL_PIXELFORMAT_RGBX8888
break;
case PixelFormat.RGB_332:
Log.v("SDL", "pixel format RGB_332");
sdlFormat = 0x84110801; // SDL_PIXELFORMAT_RGB332
break;
case PixelFormat.RGB_565:
Log.v("SDL", "pixel format RGB_565");
sdlFormat = 0x85151002; // SDL_PIXELFORMAT_RGB565
break;
case PixelFormat.RGB_888:
Log.v("SDL", "pixel format RGB_888");
// Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
sdlFormat = 0x86161804; // SDL_PIXELFORMAT_RGB888
break;
default:
Log.v("SDL", "pixel format unknown " + format);
break;
}
SDLActivity.onNativeResize(width, height, sdlFormat);
Log.v("SDL", "Window size:" + width + "x"+height);
SDLActivity.startApp();
}
// unused
public void onDraw(Canvas canvas) {}
// Key events
public boolean onKey(View v, int keyCode, KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
return false;
}
// Touch events
public boolean onTouch(View v, MotionEvent event) {
{
final int touchDevId = event.getDeviceId();
final int pointerCount = event.getPointerCount();
// touchId, pointerId, action, x, y, pressure
int actionPointerIndex = event.getActionIndex();
int pointerFingerId = event.getPointerId(actionPointerIndex);
int action = event.getActionMasked();
float x = event.getX(actionPointerIndex);
float y = event.getY(actionPointerIndex);
float p = event.getPressure(actionPointerIndex);
if (action == MotionEvent.ACTION_MOVE && pointerCount > 1) {
// TODO send motion to every pointer if its position has
// changed since prev event.
for (int i = 0; i < pointerCount; i++) {
pointerFingerId = event.getPointerId(i);
x = event.getX(i);
y = event.getY(i);
p = event.getPressure(i);
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
}
} else {
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
}
}
return true;
}
// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
// TODO: This uses getDefaultSensor - what if we have >1 accels?
if (enabled) {
mSensorManager.registerListener(this,
mSensorManager.getDefaultSensor(sensortype),
SensorManager.SENSOR_DELAY_GAME, null);
} else {
mSensorManager.unregisterListener(this,
mSensorManager.getDefaultSensor(sensortype));
}
}
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// TODO
}
public void onSensorChanged(SensorEvent event) {
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
event.values[1] / SensorManager.GRAVITY_EARTH,
event.values[2] / SensorManager.GRAVITY_EARTH);
}
}
}

170
build/android/setup-libs.sh Executable file
View File

@ -0,0 +1,170 @@
#!/bin/bash
set -e
set -o nounset
ANDROID=$HOME/android
NDK=$ANDROID/android-ndk-r7-crystax-4
SDK=$ANDROID/android-sdk-linux
TOOLCHAIN=$ANDROID/toolchain-0ad
build_toolchain=true
build_boost=true
build_curl=true
build_libpng=true
build_libjpeg=true
build_libxml2=true
build_enet=true
build_js185=true
JOBS=${JOBS:="-j4"}
SYSROOT=$TOOLCHAIN/sysroot
export PATH=$TOOLCHAIN/bin:$PATH
CFLAGS="-mandroid -mthumb -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp"
mkdir -p files
pushd files
if [ ! -e boost_1_45_0.tar.bz2 ]; then
wget http://downloads.sourceforge.net/project/boost/boost/1.45.0/boost_1_45_0.tar.bz2
fi
if [ ! -e curl-7.24.0.tar.bz2 ]; then
wget http://curl.haxx.se/download/curl-7.24.0.tar.bz2
fi
if [ ! -e MysticTreeGames-Boost-for-Android-70838fc.tar.gz ]; then
wget https://github.com/MysticTreeGames/Boost-for-Android/tarball/70838fcfba930646cac724a77f5c626e930431f6 -O MysticTreeGames-Boost-for-Android-70838fc.tar.gz
fi
if [ ! -e enet-1.3.3.tar.gz ]; then
wget http://enet.bespin.org/download/enet-1.3.3.tar.gz
fi
if [ ! -e js185-1.0.0.tar.gz ]; then
cp ../../../libraries/spidermonkey/js185-1.0.0.tar.gz .
fi
if [ ! -e libjpeg-turbo-1.1.1.tar.gz ]; then
wget http://downloads.sourceforge.net/project/libjpeg-turbo/1.1.1/libjpeg-turbo-1.1.1.tar.gz
fi
if [ ! -e libpng-1.5.8.tar.xz ]; then
wget http://prdownloads.sourceforge.net/libpng/libpng-1.5.8.tar.xz
fi
if [ ! -e libxml2-2.7.8.tar.gz ]; then
wget ftp://xmlsoft.org/libxml2/libxml2-2.7.8.tar.gz
fi
popd
if [ "$build_toolchain" = "true" ]; then
rm -r $TOOLCHAIN || true
$NDK/build/tools/make-standalone-toolchain.sh --platform=android-9 --toolchain=arm-linux-androideabi-4.4.3 --install-dir=$TOOLCHAIN
mkdir -p $SYSROOT/usr/local
# Set up some symlinks to make the SpiderMonkey build system happy
ln -sfT ../platforms $NDK/build/platforms
for f in $TOOLCHAIN/bin/arm-linux-androideabi-*; do
ln -sf $f ${f/arm-linux-androideabi-/arm-eabi-}
done
# Set up some symlinks for the typical autoconf-based build systems
for f in $TOOLCHAIN/bin/arm-linux-androideabi-*; do
ln -sf $f ${f/arm-linux-androideabi-/arm-linux-eabi-}
done
fi
mkdir -p temp
if [ "$build_boost" = "true" ]; then
rm -rf temp/MysticTreeGames-Boost-for-Android-70838fc
tar xvf files/MysticTreeGames-Boost-for-Android-70838fc.tar.gz -C temp/
cp files/boost_1_45_0.tar.bz2 temp/MysticTreeGames-Boost-for-Android-70838fc/
patch temp/MysticTreeGames-Boost-for-Android-70838fc/build-android.sh < boost-android-build.patch
pushd temp/MysticTreeGames-Boost-for-Android-70838fc
./build-android.sh $TOOLCHAIN
cp -rv build/{include,lib} $SYSROOT/usr/local/
popd
fi
if [ "$build_curl" = "true" ]; then
rm -rf temp/curl-7.24.0
tar xvf files/curl-7.24.0.tar.bz2 -C temp/
pushd temp/curl-7.24.0
./configure --host=arm-linux-androideabi --with-sysroot=$SYSROOT --prefix=$SYSROOT/usr/local CFLAGS="$CFLAGS" --disable-shared
make -j3
make install
popd
fi
if [ "$build_libpng" = "true" ]; then
rm -rf temp/libpng-1.5.7
tar xvf files/libpng-1.5.7.tar.xz -C temp/
pushd temp/libpng-1.5.7
./configure --host=arm-linux-eabi --with-sysroot=$SYSROOT --prefix=$SYSROOT/usr/local CFLAGS="$CFLAGS"
make $JOBS
make install
popd
fi
if [ "$build_libjpeg" = "true" ]; then
rm -rf temp/libjpeg-turbo-1.1.1
tar xvf files/libjpeg-turbo-1.1.1.tar.gz -C temp/
pushd temp/libjpeg-turbo-1.1.1
./configure --host=arm-linux-eabi --with-sysroot=$SYSROOT --prefix=$SYSROOT/usr/local CFLAGS="$CFLAGS"
make $JOBS
make install
popd
fi
if [ "$build_libxml2" = "true" ]; then
rm -rf temp/libxml2-2.7.8
tar xvf files/libxml2-2.7.8.tar.gz -C temp/
patch temp/libxml2-2.7.8/Makefile.in < libxml2-android-build.patch
pushd temp/libxml2-2.7.8
./configure --host=arm-linux-eabi --with-sysroot=$SYSROOT --prefix=$SYSROOT/usr/local CFLAGS="$CFLAGS"
make $JOBS
make install
popd
fi
if [ "$build_enet" = "true" ]; then
rm -rf temp/enet-1.3.3
tar xvf files/enet-1.3.3.tar.gz -C temp/
pushd temp/enet-1.3.3
./configure --host=arm-linux-eabi --with-sysroot=$SYSROOT --prefix=$SYSROOT/usr/local CFLAGS="$CFLAGS"
make $JOBS
make install
popd
fi
if [ "$build_js185" = "true" ]; then
rm -rf temp/js-1.8.5
tar xvf files/js185-1.0.0.tar.gz -C temp/
patch temp/js-1.8.5/js/src/assembler/wtf/Platform.h < js185-android-build.patch
pushd temp/js-1.8.5/js/src
CXXFLAGS="-I $TOOLCHAIN/arm-linux-androideabi/include/c++/4.4.3/arm-linux-androideabi" \
HOST_CXXFLAGS="-DFORCE_LITTLE_ENDIAN" \
./configure \
--prefix=$SYSROOT/usr/local \
--target=arm-android-eabi \
--with-android-ndk=$NDK \
--with-android-sdk=$SDK \
--with-android-toolchain=$TOOLCHAIN \
--with-android-version=9 \
--disable-tests \
--disable-shared-js \
--with-arm-kuser \
CFLAGS="$CFLAGS"
make $JOBS JS_DISABLE_SHELL=1
make install JS_DISABLE_SHELL=1
popd
fi

View File

@ -217,9 +217,18 @@ extern_lib_defs = {
add_default_lib_paths("boost")
end
add_default_links({
android_names = { "boost_signals-gcc-mt", "boost_filesystem-gcc-mt", "boost_system-gcc-mt" },
unix_names = { "boost_signals-mt", "boost_filesystem-mt", "boost_system-mt" },
bsd_names = { "boost_signals", "boost_filesystem", "boost_system" },
android_names = { "boost_filesystem-gcc-mt", "boost_system-gcc-mt" },
unix_names = { "boost_filesystem-mt", "boost_system-mt" },
bsd_names = { "boost_filesystem", "boost_system" },
})
end,
},
boost_signals = {
link_settings = function()
add_default_links({
android_names = { "boost_signals-gcc-mt" },
unix_names = { "boost_signals-mt" },
bsd_names = { "boost_signals" },
})
end,
},
@ -451,8 +460,7 @@ extern_lib_defs = {
compile_settings = function()
if os.is("windows") then
includedirs { libraries_dir .. "sdl/include/SDL" }
else
elseif not _OPTIONS["android"] then
-- Support SDL_CONFIG for overriding for the default PATH-based sdl-config
sdl_config_path = os.getenv("SDL_CONFIG")
if not sdl_config_path then
@ -467,7 +475,7 @@ extern_lib_defs = {
link_settings = function()
if os.is("windows") then
add_default_lib_paths("sdl")
else
elseif not _OPTIONS["android"] then
sdl_config_path = os.getenv("SDL_CONFIG")
if not sdl_config_path then
sdl_config_path = "sdl-config"

View File

@ -908,6 +908,7 @@ function setup_atlas_projects()
atlas_extern_libs = {
"boost",
"boost_signals",
"comsuppw",
--"ffmpeg", -- disabled for now because it causes too many build difficulties
"libxml2",