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forked from 0ad/0ad

New "badlands" cliff textures.

This was SVN commit r13118.
This commit is contained in:
Michael D. Hafer 2013-01-25 06:58:41 +00:00
parent 2f8fa898df
commit 66750ad681
11 changed files with 49 additions and 9 deletions

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@ -2,6 +2,8 @@
<terrain>
<textures>
<texture name="baseTex" file="types/desert_cliff_badlands.png"/>
<texture name="normTex" file="types/desert_cliff_egypt_1_norm.png"/>
<texture name="specTex" file="types/desert_cliff_egypt_1_spec.png"/>
</textures>
<material>terrain_triplanar.xml</material>
<material>terrain_triplanar_norm_spec.xml</material>
</terrain>

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@ -2,6 +2,8 @@
<terrain>
<textures>
<texture name="baseTex" file="types/desert_cliff_badlands_2.png"/>
<texture name="normTex" file="types/desert_cliff_egypt_1_norm.png"/>
<texture name="specTex" file="types/desert_cliff_egypt_1_spec.png"/>
</textures>
<material>terrain_triplanar.xml</material>
</terrain>
<material>terrain_triplanar_norm_spec.xml</material>
</terrain>

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/desert_cliff_badlands_3.png"/>
<texture name="normTex" file="types/desert_cliff_egypt_2_norm.png"/>
<texture name="specTex" file="types/desert_cliff_egypt_2_spec.png"/>
</textures>
<material>terrain_triplanar_norm_spec.xml</material>
</terrain>

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/desert_cliff_badlands_4.png"/>
<texture name="normTex" file="types/desert_cliff_egypt_2_norm.png"/>
<texture name="specTex" file="types/desert_cliff_egypt_2_spec.png"/>
</textures>
<material>terrain_triplanar_norm_spec.xml</material>
</terrain>

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/desert_cliff_badlands_5.png"/>
<texture name="normTex" file="types/desert_cliff_egypt_2_norm.png"/>
<texture name="specTex" file="types/desert_cliff_egypt_2_spec.png"/>
</textures>
<material>terrain_triplanar_norm_spec.xml</material>
</terrain>

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