Shields for Amish's bireme.
This was SVN commit r10323.
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@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="Texture">
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<texture>structural/kart_struct.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Shields Var 1">
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<mesh>props/kart_bireme_shields.dae</mesh>
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</variant>
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<variant frequency="1" name="Shields Var 2">
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<mesh>props/kart_bireme_shields_2.dae</mesh>
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</variant>
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<variant frequency="1" name="Shields Var 3">
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<mesh>props/kart_bireme_shields_3.dae</mesh>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -9,6 +9,7 @@
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/structures/carthaginians/bireme_sail.xml" attachpoint="root"/>
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<prop actor="props/structures/carthaginians/bireme_shroud.xml" attachpoint="root"/>
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<prop actor="props/structures/carthaginians/bireme_shields.xml" attachpoint="root"/>
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</props>
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<texture>structural/kart_bireme.png</texture>
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</variant>
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binaries/data/mods/public/art/meshes/props/kart_bireme_sail.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_sail.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shields.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shields.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shields_2.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shields_2.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shields_3.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shields_3.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shrouds.dae
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binaries/data/mods/public/art/meshes/props/kart_bireme_shrouds.dae
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binaries/data/mods/public/art/meshes/structural/kart_bireme.dae
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binaries/data/mods/public/art/meshes/structural/kart_bireme.dae
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