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forked from 0ad/0ad

Shields for Amish's bireme.

This was SVN commit r10323.
This commit is contained in:
Michael D. Hafer 2011-09-26 04:03:43 +00:00
parent 1acdd54bc4
commit 67d99f3001
8 changed files with 37 additions and 6 deletions

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@ -0,0 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Texture">
<texture>structural/kart_struct.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="Shields Var 1">
<mesh>props/kart_bireme_shields.dae</mesh>
</variant>
<variant frequency="1" name="Shields Var 2">
<mesh>props/kart_bireme_shields_2.dae</mesh>
</variant>
<variant frequency="1" name="Shields Var 3">
<mesh>props/kart_bireme_shields_3.dae</mesh>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -9,6 +9,7 @@
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/structures/carthaginians/bireme_sail.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/bireme_shroud.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/bireme_shields.xml" attachpoint="root"/>
</props>
<texture>structural/kart_bireme.png</texture>
</variant>

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