Add heal order sound.
This was SVN commit r11885.
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@ -1277,8 +1277,7 @@ function doAction(action, ev)
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case "heal":
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Engine.PostNetworkCommand({"type": "heal", "entities": selection, "target": action.target, "queued": queued});
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// TODO: Play a sound?
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// Engine.GuiInterfaceCall("PlaySound", { "name": "order_heal", "entity": selection[0] });
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Engine.GuiInterfaceCall("PlaySound", { "name": "order_heal", "entity": selection[0] });
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return true;
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case "build": // (same command as repair)
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@ -19,7 +19,7 @@
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<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
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<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
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<order_repair>voice/hellenes/civ/female/civ_female_retreat.xml</order_repair>
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<!-- <order_heal>voice/hellenes/civ/female/civ_female_heal.xml</order_heal> -->
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<order_heal>voice/hellenes/civ/female/civ_female_heal.xml</order_heal>
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<!-- <death>voice/hellenes/civ/female/civ_female_death.xml</death> -->
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</SoundGroups>
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</Sound>
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@ -18,7 +18,7 @@
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<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
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<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
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<order_repair>voice/hellenes/civ/female/civ_female_retreat.xml</order_repair>
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<!-- <order_heal>voice/hellenes/civ/female/civ_female_heal.xml</order_heal> -->
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<order_heal>voice/hellenes/civ/female/civ_female_heal.xml</order_heal>
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<!-- <death>voice/hellenes/civ/female/civ_female_death.xml</death> -->
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</SoundGroups>
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</Sound>
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