1
0
forked from 0ad/0ad

Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.

This was SVN commit r11687.
This commit is contained in:
Michael D. Hafer 2012-04-28 05:08:56 +00:00
parent e4365b2f71
commit 734f072d62
6 changed files with 18 additions and 3 deletions

View File

@ -122,5 +122,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>playercolor_spec.xml</material>
</actor>

View File

@ -122,4 +122,5 @@
</props>
</variant>
</group>
<material>playercolor_spec.xml</material>
</actor>

View File

@ -34,5 +34,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>playercolor_spec.xml</material>
</actor>

Binary file not shown.

Binary file not shown.

View File

@ -13,7 +13,7 @@
</Resources>
</Cost>
<Footprint>
<Circle radius="2.0"/>
<Circle radius="3.5"/>
<Height>7.5</Height>
</Footprint>
<Health>
@ -54,6 +54,14 @@
<metal>30</metal>
</Capacities>
</ResourceGatherer>
<Selectable>
<Overlay>
<Texture>
<MainTexture>arrow/256x256.png</MainTexture>
<MainTextureMask>arrow/256x256_mask.png</MainTextureMask>
</Texture>
</Overlay>
</Selectable>
<Sound>
<SoundGroups>
<select>voice/hellenes/civ/civ_male_select.xml</select>