Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
This was SVN commit r11687.
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@ -122,5 +122,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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@ -122,4 +122,5 @@
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</props>
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</variant>
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</group>
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<material>playercolor_spec.xml</material>
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</actor>
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@ -34,5 +34,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>playercolor_spec.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/textures/selection/arrow/256x256.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/selection/arrow/256x256.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/selection/arrow/256x256_mask.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/selection/arrow/256x256_mask.png
(Stored with Git LFS)
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@ -13,7 +13,7 @@
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</Resources>
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</Cost>
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<Footprint>
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<Circle radius="2.0"/>
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<Circle radius="3.5"/>
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<Height>7.5</Height>
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</Footprint>
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<Health>
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@ -54,6 +54,14 @@
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<metal>30</metal>
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</Capacities>
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</ResourceGatherer>
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>arrow/256x256.png</MainTexture>
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<MainTextureMask>arrow/256x256_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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<Sound>
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<SoundGroups>
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<select>voice/hellenes/civ/civ_male_select.xml</select>
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