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Move iberian cavalry swordsman actors to the iberian folder.

Patch by: @Nescio
Accepted by: @Alexandermb, @Stan
Differential Revision:  https://code.wildfiregames.com/D2636
This was SVN commit r23552.
This commit is contained in:
Stan 2020-03-25 23:05:50 +00:00
parent 6c0f2ac579
commit 7d6238692c
9 changed files with 114 additions and 114 deletions

View File

@ -1,37 +1,37 @@
<?xml version="1.0" encoding="UTF-8" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
<props>
<prop actor="units/carthaginians/cavalry_swordsman_a_r.xml" attachpoint="rider"/>
<prop actor="props/horse/cav_blanket_iber_basic.xml" attachpoint="root"/>
<prop actor="props/horse/cav_rein_leather.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat">
<props>
<prop actor="units/carthaginians/cavalry_swordsman_a_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>
<?xml version="1.0" encoding="UTF-8" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
<props>
<prop actor="units/iberians/cavalry_swordsman_a_r.xml" attachpoint="rider"/>
<prop actor="props/horse/cav_blanket_iber_basic.xml" attachpoint="root"/>
<prop actor="props/horse/cav_rein_leather.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat">
<props>
<prop actor="units/iberians/cavalry_swordsman_a_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,37 +1,37 @@
<?xml version="1.0" encoding="UTF-8" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
<props>
<prop actor="units/carthaginians/cavalry_swordsman_b_r.xml" attachpoint="rider"/>
<prop actor="props/horse/cav_blanket_iber_basic.xml" attachpoint="root"/>
<prop actor="props/horse/cav_rein_leather.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat">
<props>
<prop actor="units/carthaginians/cavalry_swordsman_b_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>
<?xml version="1.0" encoding="UTF-8" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
<props>
<prop actor="units/iberians/cavalry_swordsman_b_r.xml" attachpoint="rider"/>
<prop actor="props/horse/cav_blanket_iber_basic.xml" attachpoint="root"/>
<prop actor="props/horse/cav_rein_leather.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat">
<props>
<prop actor="units/iberians/cavalry_swordsman_b_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

View File

@ -1,37 +1,37 @@
<?xml version="1.0" encoding="UTF-8" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
<props>
<prop actor="units/carthaginians/cavalry_swordsman_e_r.xml" attachpoint="rider"/>
<prop actor="props/horse/cav_blanket_iber_basic.xml" attachpoint="root"/>
<prop actor="props/horse/cav_rein_leather.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat">
<props>
<prop actor="units/carthaginians/cavalry_swordsman_e_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>
<?xml version="1.0" encoding="UTF-8" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>skeletal/horse_lusitano.dae</mesh>
<props>
<prop actor="units/iberians/cavalry_swordsman_e_r.xml" attachpoint="rider"/>
<prop actor="props/horse/cav_blanket_iber_basic.xml" attachpoint="root"/>
<prop actor="props/horse/cav_rein_leather.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
<variant file="quadraped/horse/beige.xml" frequency="1" name="beige"/>
<variant file="quadraped/horse/tan.xml" frequency="1" name="tan"/>
<variant file="quadraped/horse/cherrybay.xml" frequency="1" name="cherrybay"/>
<variant file="quadraped/horse/white.xml" frequency="1" name="white"/>
<variant file="quadraped/horse/gray.xml" frequency="1" name="gray"/>
<variant file="quadraped/horse/halflinger.xml" frequency="1" name="halflinger"/>
<variant file="quadraped/horse/lusitano_01.xml" frequency="1" name="lusitano-01"/>
<variant file="quadraped/horse/lusitano_02.xml" frequency="1" name="lusitano-02"/>
<variant file="quadraped/horse/brown_spotted_01.xml" frequency="1" name="Brown-Spotted-01"/>
</group>
<group>
<variant file="quadraped/base_horse_trot.xml" name="Horse-Trot" frequency="1"/>
<variant file="quadraped/base_horse_death.xml"/>
<variant file="quadraped/base_horse_run.xml"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat">
<props>
<prop actor="units/iberians/cavalry_swordsman_e_r.xml" attachpoint="rider_R"/>
</props>
</variant>
</group>
<material>no_trans_parallax_spec.xml</material>
</actor>

View File

@ -7,6 +7,6 @@
<Entity>units/cart_cavalry_swordsman_iber_e</Entity>
</Promotion>
<VisualActor>
<Actor>units/carthaginians/cavalry_swordsman_a_m.xml</Actor>
<Actor>units/iberians/cavalry_swordsman_a_m.xml</Actor>
</VisualActor>
</Entity>

View File

@ -20,6 +20,6 @@
<Entity>units/cart_cavalry_swordsman_iber_a</Entity>
</Promotion>
<VisualActor>
<Actor>units/carthaginians/cavalry_swordsman_b_m.xml</Actor>
<Actor>units/iberians/cavalry_swordsman_b_m.xml</Actor>
</VisualActor>
</Entity>

View File

@ -5,6 +5,6 @@
</Identity>
<Promotion disable=""/>
<VisualActor>
<Actor>units/carthaginians/cavalry_swordsman_e_m.xml</Actor>
<Actor>units/iberians/cavalry_swordsman_e_m.xml</Actor>
</VisualActor>
</Entity>