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forked from 0ad/0ad

[Gameplay A24] - Allow building palisades in neutral territory.

This is a rather controversial change, so if it feels compleatly off, we
should revert.
The game is Alpha, so try anyways.

Patch by: @Nescio
Differential revision: D2507
Accepted by: @borg-, @Lionkanzen,
In favour: @borg-, @Lionkanzen, @wraitii
Reservations: @elexis, @Feldfeld, @badosu
Reservations against former patch: @chrstgtr, @PhyZic, @Stan, @ValihrAnt

This was SVN commit r24479.
This commit is contained in:
Freagarach 2020-12-31 08:33:48 +00:00
parent 85f46d6d66
commit 83a1f93828
2 changed files with 6 additions and 3 deletions

View File

@ -2,6 +2,7 @@
<Entity parent="template_wallset">
<Identity>
<GenericName>Palisade</GenericName>
<Tooltip>Wall off an area. Build in own or neutral territory.</Tooltip>
<VisibleClasses datatype="tokens">-Wall Palisade</VisibleClasses>
<Icon>structures/palisade_wall.png</Icon>
<RequiredTechnology>phase_village</RequiredTechnology>

View File

@ -2,10 +2,12 @@
<Entity parent="template_structure_defensive">
<BuildRestrictions>
<PlacementType>land-shore</PlacementType>
<Territory>own neutral</Territory>
<Category>Wall</Category>
</BuildRestrictions>
<Capturable>
<CapturePoints>1200</CapturePoints>
<CapturePoints>300</CapturePoints>
<RegenRate>1.0</RegenRate>
</Capturable>
<Health>
<Max>1000</Max>
@ -14,7 +16,7 @@
<Identity>
<GenericName>Palisade</GenericName>
<SelectionGroupName>template_structure_defensive_palisade</SelectionGroupName>
<Tooltip>Wall off an area.</Tooltip>
<Tooltip>Wall off an area. Build in own or neutral territory.</Tooltip>
<VisibleClasses datatype="tokens">Palisade</VisibleClasses>
<Icon>gaia/special_palisade.png</Icon>
</Identity>
@ -36,6 +38,6 @@
</SoundGroups>
</Sound>
<TerritoryDecay>
<DecayRate>5.0</DecayRate>
<DecayRate>2.0</DecayRate>
</TerritoryDecay>
</Entity>