hele siege tower animations
This was SVN commit r10479.
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@ -3,6 +3,10 @@
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<castshadow/>
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<group>
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<variant frequency="1" name="Siege Tower">
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<animations>
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<animation file="mechanical/hele_siege_tower_move.dae" name="Walk" speed="12"/>
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<animation file="mechanical/hele_siege_tower_move.dae" name="Run" speed="24"/>
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</animations>
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<mesh>structural/hele_siege_tower.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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binaries/data/mods/public/art/animation/mechanical/hele_siege_tower_idle.dae
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binaries/data/mods/public/art/animation/mechanical/hele_siege_tower_idle.dae
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binaries/data/mods/public/art/animation/mechanical/hele_siege_tower_move.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/animation/mechanical/hele_siege_tower_move.dae
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binaries/data/mods/public/art/meshes/structural/hele_siege_tower.dae
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binaries/data/mods/public/art/meshes/structural/hele_siege_tower.dae
(Stored with Git LFS)
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