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forked from 0ad/0ad

hele siege tower animations

This was SVN commit r10479.
This commit is contained in:
Pureon 2011-11-07 19:28:06 +00:00
parent ff9cc55162
commit b073473d21
4 changed files with 12 additions and 2 deletions

View File

@ -3,6 +3,10 @@
<castshadow/>
<group>
<variant frequency="1" name="Siege Tower">
<animations>
<animation file="mechanical/hele_siege_tower_move.dae" name="Walk" speed="12"/>
<animation file="mechanical/hele_siege_tower_move.dae" name="Run" speed="24"/>
</animations>
<mesh>structural/hele_siege_tower.dae</mesh>
<props>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>

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