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forked from 0ad/0ad

[gameplay-a24] Increase hack damage of pikemen

This patch increases the attack base hack damage of pikemen from 1 to 2.

Differential revision: D2972
Patch by: borg-
Reviewed by: Nescio
Comments by: myou5e, wraitii, badosu, ValihrAnt
This was SVN commit r24316.
This commit is contained in:
Angen 2020-12-02 18:39:17 +00:00
parent 3ffc23008d
commit b3704338e9
3 changed files with 18 additions and 17 deletions

View File

@ -4,18 +4,18 @@
<Melee>
<AttackName>Pike</AttackName>
<Damage>
<Hack>2.0</Hack>
<Pierce>6.0</Pierce>
<Crush>0.0</Crush>
<Hack>4</Hack>
<Pierce>6</Pierce>
<Crush>0</Crush>
</Damage>
<MaxRange>7</MaxRange>
<PrepareTime>1000</PrepareTime>
<RepeatTime>2000</RepeatTime>
<Bonuses>
<BonusCavMelee>
<Classes>Cavalry</Classes>
<Multiplier>3.0</Multiplier>
</BonusCavMelee>
<BonusCavMelee>
<Classes>Cavalry</Classes>
<Multiplier>3.0</Multiplier>
</BonusCavMelee>
</Bonuses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Melee>
@ -29,7 +29,6 @@
<VisibleClasses datatype="tokens">Melee Pikeman</VisibleClasses>
<Formations datatype="tokens">
special/formations/syntagma
special/formations/testudo
</Formations>
</Identity>
<Resistance>

View File

@ -4,9 +4,9 @@
<Melee>
<AttackName>Pike</AttackName>
<Damage>
<Hack>4.0</Hack>
<Pierce>20.0</Pierce>
<Crush>0.0</Crush>
<Hack>8</Hack>
<Pierce>12</Pierce>
<Crush>0</Crush>
</Damage>
<MaxRange>7</MaxRange>
<PrepareTime>1000</PrepareTime>
@ -25,7 +25,7 @@
<Tooltip>Counters: 3× vs Cavalry.</Tooltip>
<VisibleClasses datatype="tokens">Melee Pikeman</VisibleClasses>
<Formations datatype="tokens">
special/formations/testudo
special/formations/syntagma
</Formations>
</Identity>
<Resistance>

View File

@ -4,16 +4,18 @@
<Melee>
<AttackName>Pike</AttackName>
<Damage>
<Hack>1</Hack>
<Hack>2</Hack>
<Pierce>3</Pierce>
<Crush>0</Crush>
</Damage>
<MaxRange>7</MaxRange>
<PrepareTime>1000</PrepareTime>
<RepeatTime>2000</RepeatTime>
<Bonuses>
<BonusCavMelee>
<Classes>Cavalry</Classes>
<Multiplier>3.0</Multiplier>
</BonusCavMelee>
<BonusCavMelee>
<Classes>Cavalry</Classes>
<Multiplier>3.0</Multiplier>
</BonusCavMelee>
</Bonuses>
<PreferredClasses datatype="tokens">Human</PreferredClasses>
</Melee>