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forked from 0ad/0ad

Removed old premake files from old place

This was SVN commit r252.
This commit is contained in:
Simon Brenner 2004-05-22 17:21:34 +00:00
parent 38283af23c
commit d1228e4050
3 changed files with 0 additions and 66 deletions

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@ -1,7 +0,0 @@
function sourcesfromdirs(...)
local res = {}
for i=1, getn(arg) do
res[i]=matchfiles(arg[i].."/*.cpp", arg[i].."/*.h")
end
return res
end

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@ -1,59 +0,0 @@
dofile("functions.lua")
-- Set up the Project
project.name = "prometheus"
project.bindir = "../../binaries/system"
project.libdir = "../../binaries/system"
-- Start the package part
package = newpackage()
package.name = "prometheus"
-- Windowed executable on windows, "exe" on all other platforms
package.kind = "winexe"
package.language = "c++"
-- Package target for debug and release build
-- On Windows, ".exe" is added on the end, on unices the name is used directly
package.config["Debug"].target = "ps_dbg"
package.config["Release"].target = "ps"
-- Files
package.files = {
-- ps/
{ sourcesfromdirs("../ps") },
-- simulation/
{ sourcesfromdirs("../simulation") },
-- lib/
{ sourcesfromdirs(
"../lib",
"../lib/sysdep",
"../lib/res") },
-- terrain/
{ sourcesfromdirs(
"../terrain") },
-- gui/
{ sourcesfromdirs(
"../gui") },
-- main
{ "../main.cpp" }
}
package.includepaths = { "../ps", "../simulation", "../lib", "../terrain", ".." }
-- Platform Specifics
if (OS == "windows") then
-- Libraries
package.links = {
"opengl32",
"glu32"
}
tinsert(package.files, sourcesfromdirs("../lib/sysdep/win"))
package.linkoptions = { "/ENTRY:entry" }
package.linkflags = { "static-runtime" }
package.buildflags = { "no-main" }
else -- Non-Windows, = Unix
-- Libraries
package.links = { "GL", "GLU", "X" }
-- Defines
package.defines = { "HAVE_X" }
end