1
0
forked from 0ad/0ad

Heroes only trainable in City Phase.

This was SVN commit r12958.
This commit is contained in:
Michael D. Hafer 2012-12-08 18:21:11 +00:00
parent 24b6e690b2
commit de4adca0f0
14 changed files with 14 additions and 4 deletions

View File

@ -1,8 +1,5 @@
{
"genericName": "Delian League",
"specificName": {
"maur": "Delian League"
},
"autoResearch": true,
"description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
"requirements": {"civ": "athen"},

View File

@ -36,6 +36,7 @@
<Identity>
<GenericName>Hero</GenericName>
<Classes datatype="tokens">Hero Organic</Classes>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>400</xp>

View File

@ -40,6 +40,7 @@
<Identity>
<GenericName>Hero Cavalry</GenericName>
<Classes datatype="tokens">Hero Cavalry</Classes>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>500</xp>

View File

@ -49,6 +49,7 @@
<GenericName>Hero Cavalry Archer</GenericName>
<Tooltip>Hero Aura: n/a.
Ranged attack 2x vs. spearmen. Ranged attack 1.5x vs. Swordsmen.</Tooltip>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>450</xp>

View File

@ -39,6 +39,7 @@
<Identity>
<Classes datatype="tokens">Hero</Classes>
<GenericName>Hero Cavalry Skirmisher</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>450</xp>

View File

@ -64,6 +64,7 @@
<Identity>
<Classes datatype="tokens">Melee Spear</Classes>
<GenericName>Hero Cavalry Spearman</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>500</xp>

View File

@ -51,5 +51,6 @@
<Identity>
<Classes datatype="tokens">Sword</Classes>
<GenericName>Hero Cavalry Swordsman</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
</Entity>

View File

@ -38,6 +38,7 @@
<Identity>
<Classes datatype="tokens">Hero Infantry</Classes>
<GenericName>Hero</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>400</xp>

View File

@ -41,6 +41,7 @@
<Classes datatype="tokens">Hero</Classes>
<Tooltip>Hero Archer.
Counters Swordsmen and Cavalry Spearmen. Countered by Skirmishers and other Cavalry types.</Tooltip>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>350</xp>

View File

@ -45,6 +45,7 @@
<Identity>
<Classes datatype="tokens">Hero</Classes>
<GenericName>Hero Skirmisher</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>350</xp>

View File

@ -31,8 +31,9 @@
</Charge>
</Attack>
<Identity>
<Classes datatype="tokens">Melee Spear</Classes>
<Classes datatype="tokens">Melee Spear Pike</Classes>
<GenericName>Hero Pikeman</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<wood>10</wood>

View File

@ -26,6 +26,7 @@
<Identity>
<Classes datatype="tokens">Melee Spear</Classes>
<GenericName>Hero Spearman</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<wood>10</wood>

View File

@ -51,6 +51,7 @@
<Identity>
<Classes datatype="tokens">Melee Sword</Classes>
<GenericName>Hero Swordsman</GenericName>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Sound>
<SoundGroups>

View File

@ -31,6 +31,7 @@
<Identity>
<GenericName>Hero</GenericName>
<Classes datatype="tokens">Hero Infantry Ranged</Classes>
<RequiredTechnology>phase_city</RequiredTechnology>
</Identity>
<Loot>
<xp>200</xp>