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forked from 0ad/0ad

This was SVN commit r12437.

This commit is contained in:
ShieldBearer 2012-08-15 13:14:37 +00:00
parent 8256f691f4
commit ee83c07184
12 changed files with 47 additions and 13 deletions

View File

@ -14,7 +14,12 @@
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="particle/smoke_jav.xml" attachpoint="smoke"/>
</props>
<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/iber_struct.dds" name="baseTex"/>
<texture file="structural/iber_struct_norm.png" name="normTex"/>
<texture file="structural/iber_struct_spec.png" name="specTex"/>
<texture file="structural/ao/iber_civic_centre.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
@ -35,5 +40,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -13,7 +13,12 @@
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/iber_struct.dds" name="baseTex"/>
<texture file="structural/iber_struct_norm.png" name="normTex"/>
<texture file="structural/iber_struct_spec.png" name="specTex"/>
<texture file="structural/ao/iber_fortress.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
@ -34,5 +39,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -13,7 +13,10 @@
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/iber_struct.dds" name="baseTex"/>
<texture file="structural/iber_struct_norm.png" name="normTex"/>
</textures>
</variant>
</group>
<group>
@ -34,4 +37,5 @@
</props>
</variant>
</group>
<material>player_trans_parallax.xml</material>
</actor>

View File

@ -10,7 +10,12 @@
<prop actor="props/units/shields/iber_round_su1.xml" attachpoint="shield2"/>
<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield3"/>
</props>
<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/iber_struct.dds" name="baseTex"/>
<texture file="structural/ao/iber_temple.png" name="aoTex"/>
<texture file="structural/iber_struct_norm.png" name="normTex"/>
<texture file="structural/iber_struct_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
@ -30,5 +35,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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