This was SVN commit r12437.
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@ -14,7 +14,12 @@
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="particle/smoke_jav.xml" attachpoint="smoke"/>
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</props>
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<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/iber_struct.dds" name="baseTex"/>
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<texture file="structural/iber_struct_norm.png" name="normTex"/>
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<texture file="structural/iber_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/iber_civic_centre.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -35,5 +40,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -13,7 +13,12 @@
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/iber_struct.dds" name="baseTex"/>
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<texture file="structural/iber_struct_norm.png" name="normTex"/>
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<texture file="structural/iber_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/iber_fortress.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -34,5 +39,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -13,7 +13,10 @@
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/iber_struct.dds" name="baseTex"/>
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<texture file="structural/iber_struct_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -34,4 +37,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans_parallax.xml</material>
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</actor>
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@ -10,7 +10,12 @@
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<prop actor="props/units/shields/iber_round_su1.xml" attachpoint="shield2"/>
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<prop actor="props/units/shields/iber_scutum_isp_e.xml" attachpoint="shield3"/>
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</props>
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<textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/iber_struct.dds" name="baseTex"/>
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<texture file="structural/ao/iber_temple.png" name="aoTex"/>
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<texture file="structural/iber_struct_norm.png" name="normTex"/>
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<texture file="structural/iber_struct_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -30,5 +35,5 @@
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/iber_civic_centre.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/iber_civic_centre.dae
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binaries/data/mods/public/art/meshes/structural/iber_fortress.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/iber_fortress.dae
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binaries/data/mods/public/art/meshes/structural/iber_temple.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/iber_temple.dae
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binaries/data/mods/public/art/textures/skins/structural/ao/iber_civic_centre.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/iber_civic_centre.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/iber_fortress.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/iber_fortress.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/structural/ao/iber_temple.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/iber_temple.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/structural/iber_struct_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/iber_struct_norm.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/iber_struct_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/iber_struct_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
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