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forked from 0ad/0ad

This was SVN commit r12578.

This commit is contained in:
egbert 2012-09-01 18:55:06 +00:00
parent a29acce208
commit f59024b491

View File

@ -2,21 +2,24 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Civic">
<variant frequency="100" name="Base">
<animations>
<animation event="0.5" load="0.0" name="melee" speed="100"/>
</animations>
<mesh>structural/maur_civic_centre.dae</mesh>
<props>
<prop actor="flora/trees/apple_top_c.xml" attachpoint="tree"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
<prop actor="props/structures/mauryans/ashoka_pillar.xml" attachpoint="ashokapillar1"/>
<prop actor="props/structures/mauryans/ashoka_pillar.xml" attachpoint="ashokapillar2"/>
<prop actor="props/structures/mauryans/stupa_gate.xml" attachpoint="stupagate"/>
</props>
<textures><texture file="structural/maur_struct_temp.png" name="baseTex"/></textures>
<textures><texture file="structural/maur_struct.png" name="baseTex"/></textures>
</variant>
</group>
<group>
<variant name="Idle"/>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
<prop actor="props/special/common/garrison_flag_iber.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>