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Commit Graph

10 Commits

Author SHA1 Message Date
145a4b65aa Fixed walking sound to match animation and to fix a phase issue when multiple instances are played at the same time
This was SVN commit r7522.
2010-05-09 01:12:43 +00:00
cfca28cab0 # Initial audio integration with new simulation system.
Support sound group playback from simulation scripts. See #486.
Update some sound group files to sound better for rough testing.
Clean up CSoundGroup a tiny bit.

This was SVN commit r7437.
2010-04-04 21:24:39 +00:00
992d0b04c1 First batch of fixed Stereo > Mono
This was SVN commit r7433.
2010-04-03 23:21:44 +00:00
62a0129aba oops, this is the actual file
This was SVN commit r7432.
2010-04-03 19:58:50 +00:00
e41d4500ef XML to boot
This was SVN commit r7431.
2010-04-03 19:54:47 +00:00
ffba5a6ecc Something for Philip :-)
This was SVN commit r7430.
2010-04-03 19:53:56 +00:00
01df384cf1 gate, siege and destro sounds. Added proper folder for gate
This was SVN commit r7426.
2010-04-02 19:12:42 +00:00
da468976bf poor animals :-(
This was SVN commit r7425.
2010-04-02 19:04:28 +00:00
PhoenixDog
c6d7b482b1 Everything finished except for snow due to samples being too short.
This was SVN commit r6433.
2008-10-22 18:32:16 +00:00
34f1817869 Splitting Internal with Public
This was SVN commit r6391.
2008-09-18 04:38:42 +00:00