38d27392ae
Art | Rename materials for clarification purposes
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Adjust the actors and terrains to match name change
Plus some other minor actor fixes
This was SVN commit r27289.
2022-12-21 22:19:38 +00:00
46a904e007
Removes USE_SPECULAR from terrain_common shader unused by materials added in b7888aea52
.
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This was SVN commit r27288.
2022-12-20 17:10:21 +00:00
561184e5fd
Removes IGNORE_LOS from water shaders as they can't ignore LOS.
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Reported By: Stan
This was SVN commit r27283.
2022-12-10 19:41:27 +00:00
7c20a8c958
Reduces shader inputs duplication and wraps them in a macro. Refs #6636
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4837
This was SVN commit r27282.
2022-12-10 10:14:35 +00:00
a451da151d
Match HQ Water Effects text in manual with options.
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Reported by @lecalam on Transifex.
This was SVN commit r27280.
2022-12-09 07:13:06 +00:00
7373dac017
Art | New look for the Athenian city walls.
...
This was SVN commit r27279.
2022-12-08 23:34:40 +00:00
c189d1858c
Additional default colors after D4811
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Comment by: Stan
Fixes : #3506
Differential Revision: https://code.wildfiregames.com/D4813
This was SVN commit r27277.
2022-12-06 21:19:25 +00:00
46e9816aaf
Fixes missing svn:eol-style native for debug_fragment.h and solid.vs.
...
This was SVN commit r27276.
2022-12-06 18:51:00 +00:00
3494e1f296
Update the Nisean War Horse tech icon, make the old one a new cavalry speed icon instead. Adjust the techs to suit.
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Idea by @real_tabasco_sauce
This was SVN commit r27274.
2022-12-06 01:16:09 +00:00
b2f529c655
Fix NVTT build on MCST Elbrus 2000 (e2k) following 1bb336829d
.
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Based on the patch in NVTT:
https://github.com/castano/nvidia-texture-tools/pull/304 .
Patch By: Fatton, r-a-sattarov
Differential Revision: https://code.wildfiregames.com/D4801
This was SVN commit r27270.
2022-12-04 19:41:09 +00:00
65ab37d49f
Alpha 27 | Art | Remove geometric tiles from Mace and Spart civic centers and give them tile decals instead. Also tweak the Sele civic center with some statues.
...
This was SVN commit r27267.
2022-12-03 01:55:01 +00:00
bca17a2d73
Alpha 27 | Art | Improve some Greek tile textures.
...
This was SVN commit r27266.
2022-12-03 01:49:44 +00:00
e564c6afa5
Alpha 27 | Art | Fix texture refs
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This was SVN commit r27264.
2022-11-29 22:44:55 +00:00
ae835534c7
Alpha 27 | Art | New shrine model.
...
This was SVN commit r27263.
2022-11-29 21:13:43 +00:00
3c518e842c
Alpha 27 | Art | Add a second Greek shrine building. Rename the first one.
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This was SVN commit r27262.
2022-11-29 21:12:57 +00:00
12d96b6277
Display a tooltip for the health and capture points and fix the civ tooltip style.
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Comments By: asterix, Stan
Fixes #6367
Differential Revision: https://code.wildfiregames.com/DD4323
This was SVN commit r27260.
2022-11-28 03:17:37 +00:00
661312ea6f
Fix minimap circle not showing.
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Noticed by: @vladislavbelov
This was SVN commit r27259.
2022-11-27 20:20:40 +00:00
4cbfa1a435
Alpha 27 | Art | commit missing new face texture.
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Reported by @Stan '
This was SVN commit r27257.
2022-11-27 00:48:48 +00:00
e9979c62b3
Alpha 27 | Art | Add a block wall texture to the Spart_Struct files for use in future building platform geometry.
...
This was SVN commit r27255.
2022-11-26 00:45:02 +00:00
0280dff151
Alpha 27 | Art | Reduce the resolution of some spec maps (smaller file size)
...
This was SVN commit r27254.
2022-11-26 00:42:03 +00:00
15ca4413df
Alpha 27 | Art | Slightly modify the Aphrodite statue textures
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This was SVN commit r27253.
2022-11-26 00:40:25 +00:00
adb846320a
Alpha 27 | Art | Turn the Kushite corral model 90 degrees
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This was SVN commit r27252.
2022-11-26 00:39:35 +00:00
c840ce5b6f
Alpha 27 | Art | Add a strong rock material
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This was SVN commit r27251.
2022-11-26 00:38:07 +00:00
e8c1b91b36
Alpha 27 | Art | Remove the weird tile geometry from the Athenian CC and add a tile decal instead.
...
This was SVN commit r27250.
2022-11-26 00:36:15 +00:00
b0efd7ec43
Alpha 27 | Art | New Greek Shrine and Painted Stoa. Tweak some minor art things.
...
This was SVN commit r27249.
2022-11-26 00:30:37 +00:00
fe62b57620
Alpha 27 | Art | New face Egyptian texture
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This was SVN commit r27248.
2022-11-26 00:19:02 +00:00
415304db8a
Fix Ptol Champion Juggernaut template. It had accidentally included some unready code.
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Fixes #6660
Refs 61ee26bce1
This was SVN commit r27246.
2022-11-24 14:49:30 +00:00
9bb9ff8b16
Add Requirements helper.
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Allows more flexibility in e.g. the Identity requirements and unifies
the checking of requirements.
One can use the script at https://code.wildfiregames.com/P265 to fix
templates.
Differential revision: https://code.wildfiregames.com/D4514
Comments by: @elexis , @Stan
Fixes #6421
This was SVN commit r27245.
2022-11-24 11:20:11 +00:00
42fe39d35c
Garrison Domestic Animals into the Corral to get a <ResourceTrickle> of Food.
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By aura.
Differential revision: D4380
Original patch by: @wowgetoffyourcellphone
Comments by: @chrstgtr, @borg-, @LetswaveaBook, @marder , @Micfild,
@Silier
Refs. #1907
This was SVN commit r27244.
2022-11-24 09:53:34 +00:00
26c2f2ac42
Fix elephant mixins.
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Use `mul_round`, refs. 2078abdcc4
. (Resources in cost and loot need to
be integers.)
Reported by: @Langbart
Differential revision: D4832
Suggestion by: @Stan
Fixes #6659
This was SVN commit r27243.
2022-11-24 09:36:10 +00:00
966727b52e
Make the player state an enum.
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So we don't need to hassle with strings all over the place.
Differential revision: D4504
Comments by: @Silier
This was SVN commit r27242.
2022-11-22 07:54:11 +00:00
da2d002c78
Don't (mis)use technologies to differentiate elephants.
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Use mixins.
Differential revision: D4590
This was SVN commit r27241.
2022-11-22 07:09:25 +00:00
50d8afcaba
Add TerritoryInfluence to Athenian Gymnasium.
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Missed in 1582e80ccf
.
Patch by: @Langbart
Fixes #6656
This was SVN commit r27240.
2022-11-22 07:00:32 +00:00
93db8b803c
Alpha 27 | Art | Improve the look of the Spartan "Persian Stoa" by adding some shield prop points to the model.
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This was SVN commit r27239.
2022-11-22 02:35:39 +00:00
9e5976b970
Alpha 27 | Structure model fixes: Center Seleucid CC, turn Kushite market 180 degrees.
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This was SVN commit r27235.
2022-11-20 16:06:21 +00:00
fca59054de
Alpha 27 | Fix generic name of Shrines
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This was SVN commit r27234.
2022-11-19 13:00:42 +00:00
dac3ce3584
Add JS bindings for in game camera attributes.
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Patch By: edoput
Differential Revision: https://code.wildfiregames.com/D4667
This was SVN commit r27230.
2022-11-18 19:24:45 +00:00
0d1f331b3d
Alpha 27 | Art | Improve the look of the Aphrodite statues with ao maps and better textures. Add a pedestal to the large statue.
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This was SVN commit r27228.
2022-11-15 19:21:34 +00:00
a4ce5982ea
Make infantry_spearman_b.xml consistent with other han spearmen.
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Reported by: @Silier
This was SVN commit r27227.
2022-11-14 11:53:37 +00:00
649a62fb1d
Renames shaders solid_player to model_solid_player and solid_tex to model_solid_tex.
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This was SVN commit r27223.
2022-11-13 21:55:40 +00:00
192585008a
Removes skycolor from GL framebuffer.
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Differential Revision: https://code.wildfiregames.com/D4822
This was SVN commit r27220.
2022-11-11 23:03:01 +00:00
76e0076ef6
Alpha 27 | Art | Add Badlands and Savanna metal mines
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This was SVN commit r27218.
2022-11-10 20:56:43 +00:00
3c35ef9fa5
Alpha 27 | Maps | Vastly improve the Gambia River skirmish map with the new assets.
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This was SVN commit r27217.
2022-11-10 04:57:49 +00:00
dfa3fb6603
Alpha 27 | A new demo skirmish map for the African Savanna biome.
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This was SVN commit r27216.
2022-11-10 04:47:37 +00:00
90d01a831f
[Alpha 27] [Art] Several Gaia/Rock/Ore/Grass texture and actor improvements.
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- Reduced the size of many spec maps (grayscale, lower resolution)
This was SVN commit r27215.
2022-11-10 04:42:10 +00:00
2faf515e00
[terrains] Fix a typo in a terrain file.
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This was SVN commit r27214.
2022-11-10 04:09:08 +00:00
63c0d31b04
[maps] Improve Caspian Sea skirmish map terrains
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This was SVN commit r27213.
2022-11-10 04:07:25 +00:00
37908af490
[Alpha 27][Terrains] "Temperate_Autumn" and "African Savanna" terrain sets.
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- Adjust "Rhinelands (Fall)" biome file to the new Temperate_Autumn
terrains.
- Rename temperate_europe to temperate_summer.
- "Savanna" biome adjustments to the new African Savanna terrains
forthcoming.
- Some Skirmish map adjustments and improvements.
This was SVN commit r27212.
2022-11-10 03:44:04 +00:00
f4c730a887
Reduces the uniform size of an instancing transform of overlay solid shader.
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This was SVN commit r27209.
2022-11-06 20:04:26 +00:00
3978149386
Reduces the uniform size of a texture transform of debug overlay shader.
...
This was SVN commit r27208.
2022-11-06 19:40:47 +00:00