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Commit Graph

13555 Commits

Author SHA1 Message Date
5762721b09 Strange how I'm able to make that many mistakes
This was SVN commit r15240.
2014-05-27 13:42:04 +00:00
82db905b8e Fix previous commit
This was SVN commit r15239.
2014-05-27 12:32:57 +00:00
3413dc84a1 make it possible for mods to add new unit commands
This was SVN commit r15238.
2014-05-27 11:17:29 +00:00
b9f3a95e17 Make UnitAI moddable by exposing the FSM spec and calculated FSM as part of the prototype
This was SVN commit r15237.
2014-05-27 07:24:07 +00:00
e4d3189494 Lots of GUI fixes to issues pointed out by alpha123 on IRC.
This was SVN commit r15235.
2014-05-27 05:34:28 +00:00
a75342e2c7 minor changes in petra: cleanings and timing optimization
This was SVN commit r15234.
2014-05-26 19:52:51 +00:00
a0913cbc75 Fix the interpolation changes from the previous commit, as they weren't smooth
This was SVN commit r15232.
2014-05-26 17:12:05 +00:00
85a1f880ab Fix compatibility with LLVM libc++ (used on OS X).
libc++ vector asserts that allocator::value_type is correct, so we have
to pass in the correct types.

This was SVN commit r15231.
2014-05-26 16:48:28 +00:00
5ae9f678b0 Clean up position height methods + add new. Now we have the ability to losslessly read and write positions to entities from the scripts.
This was SVN commit r15230.
2014-05-26 16:23:46 +00:00
c3a0ac43bf Broadcast TerrainChanged message, so CCmpSelectable can actually see it.
This was SVN commit r15229.
2014-05-26 15:44:35 +00:00
4ca40116ed Fix building selection rings not being recomputed when the terrain or water under them is changed.
This was SVN commit r15228.
2014-05-26 13:45:49 +00:00
1871daab0d Fix pathfinding and territories not being recomputed when water height changes.
This was SVN commit r15227.
2014-05-26 13:45:10 +00:00
41f62cd3ff Add WaterChanged message, for things that need to be recomputed when the water height changes.
This was SVN commit r15226.
2014-05-26 13:44:24 +00:00
6407b593d6 Make displayFrustum controllable from scripts.
This was SVN commit r15225.
2014-05-26 13:42:32 +00:00
1936abad98 Remove length limits on script output in console.
This was SVN commit r15224.
2014-05-26 13:39:45 +00:00
b78c38b935 Disable GCC warning triggered by wxWidgets.
This was SVN commit r15223.
2014-05-26 13:38:09 +00:00
b7281c629c Rocks -> Arrows. Fixes #2565.
This was SVN commit r15222.
2014-05-26 04:48:33 +00:00
bc8792ba96 Proper double-click behavior for these champion units. Fixes #2586.
This was SVN commit r15221.
2014-05-26 04:41:35 +00:00
39cfb6748d Fixes flickering in main menu backgrounds on old Intel GPUs, by manually setting the z-values for each layer, fixes #2143
This was SVN commit r15220.
2014-05-26 04:38:47 +00:00
4dd90a1ef3 A new skirmish map.
This was SVN commit r15219.
2014-05-26 04:23:10 +00:00
d7f1427c9b Tweaked Ptolemies sandbox scenario.
This was SVN commit r15218.
2014-05-26 01:28:56 +00:00
7bc0f611b3 Auras for Roman heroes Marcellus and Maximus.
This was SVN commit r15217.
2014-05-26 01:26:53 +00:00
e79adae921 Attempt to work around LOS texture alignment bug.
For unknown reasons, sometimes glTexSubImage2D acts as if
GL_UNPACK_ALIGNMENT = 2 or 4, instead of 1. This causes the odd-sized
array uploaded for the LOS texture to be interpreted incorrectly, and
the LOS texture gets rendered very incorrectly.

Pad the array to a multiple of 4 in all cases, so that
GL_UNPACK_ALIGNMENT shouldn't affect it.

Hopefully fixes #2594.

This was SVN commit r15216.
2014-05-25 13:30:39 +00:00
3d306702df Petra: recover some cases where units are blocked because of pathfinder
This was SVN commit r15215.
2014-05-25 10:00:55 +00:00
072e4a614e Bump lobby version string.
This was SVN commit r15214.
2014-05-25 03:21:32 +00:00
5ce12c2263 Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
This was SVN commit r15213.
2014-05-25 03:16:52 +00:00
9c908a5f46 improve 6764b15ae2 by allowing a selected button to be selected again
This was SVN commit r15212.
2014-05-24 16:23:11 +00:00
6764b15ae2 ease switch to 100% trade of one resource using Shift-click
This was SVN commit r15211.
2014-05-24 15:37:19 +00:00
874ceb76a5 fix JS warning in Petra
This was SVN commit r15210.
2014-05-24 14:52:05 +00:00
8589003ac6 Let for loop return early. Small code style fix.
This was SVN commit r15209.
2014-05-24 10:18:15 +00:00
7f5264d3be Fix test for unhealable and healable classes. Make healers able to heal again
This was SVN commit r15208.
2014-05-24 09:50:10 +00:00
1e3ba2d438 Let formations use the UnitAI.AddOrder method, instead of directly deciding if ReplaceOrder or PushOrder should be used. This replaces the expectedRoute, and might lead to units behaving more as demanded. Refs #2568
This was SVN commit r15207.
2014-05-24 09:40:21 +00:00
2fbc55ec96 Update lobby server README.
This was SVN commit r15206.
2014-05-23 15:52:29 +00:00
9ee17342b1 Change developer overlay to only be openable through Alt+D shortcut. Fixes #2569
This was SVN commit r15205.
2014-05-23 00:18:16 +00:00
84b53933ff fix the AIs broken after b55b6a9cf1
This was SVN commit r15204.
2014-05-22 20:40:14 +00:00
27104a4f33 Remove MaxDistance from Roman merchant ship. See 1207b146bb.
This was SVN commit r15203.
2014-05-22 16:39:00 +00:00
52e807a207 Healers should not heal animals.
If we want war dogs to be healable we should change the class to
Domestic.

This was SVN commit r15202.
2014-05-22 16:38:57 +00:00
ea334e3716 Fix class counting
This was SVN commit r15201.
2014-05-22 16:20:36 +00:00
41de9f6e84 Petra fixes for maps without cc
This was SVN commit r15200.
2014-05-22 15:09:42 +00:00
3fc2574ecf Disable syntagma and testudo for champion cavalry
This was SVN commit r15199.
2014-05-22 14:50:53 +00:00
d20e244a37 fix tests
This was SVN commit r15198.
2014-05-22 14:38:49 +00:00
16c5bc96dc Add ptol and sele hero auras. Fixes #2444. Patch by Silk.
This was SVN commit r15197.
2014-05-22 14:37:11 +00:00
b55b6a9cf1 Add visible class names to all common buildings
This was SVN commit r15196.
2014-05-22 14:31:48 +00:00
ac1a9bf8d1 Clean up class parsing + add visible classes to be displayed in the GUI without adding them separatedly to our tooltips
This was SVN commit r15195.
2014-05-22 10:20:02 +00:00
eaa382a60c This was SVN commit r15194. 2014-05-22 01:38:46 +00:00
ee50168096 Removes errant text from GUI XML files, fixes some untranslated text per [wiki:Internationalization]. Refs #2507
This was SVN commit r15193.
2014-05-22 01:36:45 +00:00
eae7978868 Makes a word consistent with American English
This was SVN commit r15192.
2014-05-21 20:24:37 +00:00
3e985225fc Remove remaining MaxDistance. See 1207b146bb
This was SVN commit r15191.
2014-05-21 14:20:00 +00:00
1207b146bb Let trading range depend on obstruction. Fixes #2556
This was SVN commit r15190.
2014-05-21 14:03:57 +00:00
0a3eb92d62 Add slower game options. Might be usefull for slow players or development. Fixes #2499. Patch by DanCar.
This was SVN commit r15189.
2014-05-21 13:46:42 +00:00