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5bd7b74ec7
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Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990).
This was SVN commit r10535.
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2011-11-14 18:18:04 +00:00 |
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ade841efdd
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Avoid assertion failures on abnormal exit() (e.g. dumpSchema mode)
This was SVN commit r10530.
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2011-11-13 21:37:12 +00:00 |
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fbff0aa98d
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Fix printf argument types
This was SVN commit r10529.
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2011-11-13 18:31:06 +00:00 |
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e7f0639054
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Set Atlas canvas size before potentially rendering to it. Fixes #987.
This was SVN commit r10526.
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2011-11-13 12:57:34 +00:00 |
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72237c32a2
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Avoid release-mode warnings
This was SVN commit r10525.
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2011-11-13 12:31:41 +00:00 |
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f0f81827f3
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Fix build with old GCCs
This was SVN commit r10522.
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2011-11-13 01:04:40 +00:00 |
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f865401136
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Detect allocation failure
This was SVN commit r10520.
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2011-11-12 23:57:33 +00:00 |
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99e012ba56
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Fix comments
This was SVN commit r10517.
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2011-11-12 22:08:59 +00:00 |
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95bd6f874e
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Fix OS X build by using GL_TIME_ELAPSED consistently
This was SVN commit r10516.
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2011-11-12 19:29:48 +00:00 |
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70224e7940
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Fix missing symbols in old glext
This was SVN commit r10515.
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2011-11-11 11:56:51 +00:00 |
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0192c24ebc
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Fix warning in old GCCs
This was SVN commit r10514.
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2011-11-11 11:55:27 +00:00 |
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56d634bf49
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Fix invalid characters in entity templates. Add script to find unrecognised characters.
Fixes #960.
This was SVN commit r10503.
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2011-11-10 19:31:35 +00:00 |
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3916c25b84
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Optimise vertex skinning code with SSE, based on patch by gruby.
Fixes #905.
This was SVN commit r10499.
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2011-11-09 23:11:28 +00:00 |
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87b3b0856f
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Fix warning
This was SVN commit r10496.
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2011-11-09 22:35:31 +00:00 |
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8617dfd0e1
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Avoid fatal error on printf overflow in profiler
This was SVN commit r10495.
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2011-11-09 18:29:08 +00:00 |
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f2ea307507
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Moved warning and debug messages to below the top bar.
This stops them obscuring the useful inormation in the bar.
This was SVN commit r10494.
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2011-11-09 17:01:57 +00:00 |
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b090ec48ce
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Add query counter bits to hwdetect
This was SVN commit r10493.
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2011-11-09 13:10:34 +00:00 |
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cfb79c3062
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# Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
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2011-11-09 13:09:01 +00:00 |
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8fba3f92b1
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Allow better hwdetect debugging
This was SVN commit r10491.
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2011-11-09 11:54:05 +00:00 |
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ab347de754
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Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
This was SVN commit r10484.
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2011-11-09 00:10:14 +00:00 |
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cb27a680bf
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Fix profiler shutdown order
This was SVN commit r10483.
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2011-11-09 00:09:19 +00:00 |
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8f3255f9c8
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Fix tests and Atlas with new profiler
This was SVN commit r10471.
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2011-11-05 23:09:31 +00:00 |
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b13f1cade5
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# UI for new profiling tool
This was SVN commit r10467.
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2011-11-04 01:43:46 +00:00 |
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09a02c96d5
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Add initial code annotations for the new profiling tool
This was SVN commit r10466.
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2011-11-04 01:35:50 +00:00 |
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9965f43067
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# Engine support for new profiling tool
This was SVN commit r10465.
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2011-11-04 01:33:07 +00:00 |
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4ef66a6950
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Provide JSON-compatible string escaping
This was SVN commit r10464.
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2011-11-04 01:18:34 +00:00 |
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9cbf587e59
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Import Mongoose HTTP server library
This was SVN commit r10463.
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2011-11-03 23:36:54 +00:00 |
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0db6cfd2f7
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Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988.
Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.
This was SVN commit r10457.
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2011-10-30 05:09:31 +00:00 |
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7064565ff6
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# Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
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2011-10-30 00:07:28 +00:00 |
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21c6141cdc
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Preserve player colours and animations when serializing models
This was SVN commit r10453.
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2011-10-29 15:30:46 +00:00 |
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b454ccca79
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Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
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2011-10-29 14:53:13 +00:00 |
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23ae535a1e
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Minor enhancements to serialization test mode
This was SVN commit r10449.
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2011-10-28 13:18:16 +00:00 |
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f31a8f7181
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Fix warning
This was SVN commit r10448.
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2011-10-28 13:16:53 +00:00 |
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05d7742ec8
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Increase trace cache size to cope slightly better with serialization test mode
This was SVN commit r10447.
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2011-10-28 13:16:30 +00:00 |
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959b5a505c
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Fix bug in incremental LOS computation
This was SVN commit r10446.
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2011-10-28 13:15:33 +00:00 |
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b59e27f678
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Fix assertion failure in replay mode
This was SVN commit r10443.
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2011-10-27 21:22:41 +00:00 |
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d57bb00ece
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Fix sparse array serialization
This was SVN commit r10442.
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2011-10-27 20:56:32 +00:00 |
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a739b8f309
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Fix some saved-game OOS errors
This was SVN commit r10441.
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2011-10-27 20:12:00 +00:00 |
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4c561dc3f9
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Improve debugging of binary serialization
This was SVN commit r10440.
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2011-10-27 20:10:53 +00:00 |
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bfe2126a17
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# Support rejoining multiplayer games after disconnection.
This was SVN commit r10437.
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2011-10-27 16:46:48 +00:00 |
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6d071123cc
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Add simple functions for zlib compression with embedded length headers
This was SVN commit r10436.
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2011-10-27 14:21:58 +00:00 |
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85e16f95b1
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Use debug_printf for script print() function, so it's more visible on Windows
This was SVN commit r10435.
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2011-10-27 14:19:37 +00:00 |
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18e595a5a6
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Fix OOS-log paths to work on Windows
This was SVN commit r10434.
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2011-10-27 14:17:39 +00:00 |
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dfc92de51b
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Avoid outputting non-printable-ASCII characters in the network log
This was SVN commit r10433.
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2011-10-27 14:16:28 +00:00 |
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a2bba82b9d
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Let CFsm actions override the default state transition
This was SVN commit r10432.
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2011-10-27 14:10:55 +00:00 |
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ab6863c484
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This was SVN commit r10430.
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2011-10-26 05:41:57 +00:00 |
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c82ebd7ca9
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Fixes Atlas build on OS X.
This was SVN commit r10429.
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2011-10-26 05:27:03 +00:00 |
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08e37f1a71
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Avoid potential aliasing violation in endian functions
This was SVN commit r10428.
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2011-10-25 14:02:50 +00:00 |
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a3c03815c0
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Experimental quicksave/quickload feature
This was SVN commit r10427.
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2011-10-24 14:55:45 +00:00 |
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29e4f633f1
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Add initial serialization test mode.
Reduce some dependencies on CSimulation2 to provide more flexibility.
This was SVN commit r10426.
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2011-10-24 14:31:05 +00:00 |
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