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3 Commits

Author SHA1 Message Date
cbafd43eea # Changed handling of command-line arguments.
* Added CmdLineArgs, which does the parsing then lets various pieces of
code check for whatever arguments they want.
 * Made Atlas exit out of main() cleanly, instead of calling exit()
itself.
 * Disabled the global exception-catching in unit tests, via a
entry_noSEH, so it doesn't make debugging harder.
 * Added nice printing of CStr in unit test failure messages, and added
comparison of vector vs constant array.

This was SVN commit r4688.
2006-12-09 14:39:52 +00:00
3d26549032 Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
dc027002c0 host of changes to accommodate Atlas:
- input.cpp allows feeding in events from the outside (will be used by
main.cpp and Atlas msg loop)
- most of main.cpp split into ps/GameSetup.*
- main.cpp is now a "controller" that drives the game via SDL events
(Atlas is another such controller that can override main.cpp). it calls
GameSetup functions to set up and processes messages.
- add functions to import AtlasUI.dll automatically

also, the usual refactoring ;)

This was SVN commit r2622.
2005-08-14 23:34:37 +00:00