9e97c73544
This was SVN commit r10592.
2011-11-25 03:25:19 +00:00
f1c227b7da
This was SVN commit r10590.
2011-11-24 23:34:27 +00:00
d417cb6ad1
Updated Zagros Mountains with eye candy.
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This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8cbab40137
Barter. Closes #23 .
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This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
d81516defd
A bunch of "Persia" terrain textures.
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This was SVN commit r10587.
2011-11-24 10:19:01 +00:00
8caef28726
This was SVN commit r10586.
2011-11-24 03:56:18 +00:00
9489076c51
Fixes logic error in 8d977e4818
.
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This was SVN commit r10585.
2011-11-24 01:16:30 +00:00
8d977e4818
Allows building in fog of war. Fixes #958 .
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This was SVN commit r10584.
2011-11-24 00:58:34 +00:00
c311e8abba
Improves Persian support.
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This was SVN commit r10581.
2011-11-23 19:32:02 +00:00
3e23e2b621
This was SVN commit r10580.
2011-11-23 12:49:59 +00:00
f8303b51c5
Fixes gathering after dropsite construction.
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This was SVN commit r10579.
2011-11-23 04:59:02 +00:00
b9373a9dd3
Tweaks to Death Canyon II.xml
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Fixed Persian bireme template.
Added Persian bireme to Persian Dock.
This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0
Fixes missing template errors on combat demo.
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This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
c48216e055
Persian Bireme
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This was SVN commit r10575.
2011-11-22 23:11:27 +00:00
ca8e0aa5f5
Reorganized the Sparabara shields a bit.
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This was SVN commit r10574.
2011-11-22 12:24:29 +00:00
52c01aa311
2nd Kardakes texture.
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Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.
This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
235a107aa3
Kardakes Skirmisher.
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This was SVN commit r10572.
2011-11-22 03:44:48 +00:00
3f7f7bf66f
Agrianian Peltasts.
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New "Taka" shield meshes.
This was SVN commit r10571.
2011-11-22 03:14:27 +00:00
5cc856aedc
Re-enables build restrictions for AIs since they have basic compliance now.
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Moves target ownership checks from Commands.js to UnitAI.
Adds more robust target checking in UnitAI by calling CanFoo functions
more frequently.
Adds optional debugging mode to Commands.js (useful for AI developers).
This was SVN commit r10570.
2011-11-22 00:16:35 +00:00
e9041a392b
Garrison flags for Celt Temple and Barracks.
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This was SVN commit r10568.
2011-11-21 03:53:55 +00:00
4de8954798
#Fixed Celt temple prop point.
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Tweaked some tooltips.
This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
29df8546c0
Updated Persian mill
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This was SVN commit r10566.
2011-11-20 21:00:29 +00:00
c556926e3a
New Persian Barracks
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This was SVN commit r10565.
2011-11-20 14:24:52 +00:00
aad5437125
New Persian "taka" shield designs.
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This was SVN commit r10564.
2011-11-20 05:09:06 +00:00
901a87af2e
Tweaked camera settings.
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This was SVN commit r10562.
2011-11-19 20:37:16 +00:00
514b22a89e
Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority.
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This was SVN commit r10561.
2011-11-19 16:00:54 +00:00
f80f1fb86b
This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
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This was SVN commit r10560.
2011-11-19 13:44:56 +00:00
20df816fbc
Resource building class
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This was SVN commit r10559.
2011-11-19 13:42:43 +00:00
8b6714a62d
Some minor tweaks to camera defaults.
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This was SVN commit r10557.
2011-11-19 02:15:01 +00:00
7772192a69
Fixed smoke prop points on cart tophet
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This was SVN commit r10556.
2011-11-18 22:52:15 +00:00
5fe97328a6
Fixed run animation.
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This was SVN commit r10555.
2011-11-18 22:23:04 +00:00
9dec98e5e0
Actor updates trying to get Persian War elephant to use the running animation, with no success.
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Entity template updates to tooltips.
This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
fc325991a0
Added visionRange function to read this value from the templates for the AI to use.
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This was SVN commit r10553.
2011-11-18 21:11:15 +00:00
7a164c6a7b
Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
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This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
06bd4352c2
Persian unit updates!
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This was SVN commit r10550.
2011-11-18 01:54:03 +00:00
39d100c732
Moves camera projection settings to default.cfg.
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Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
432a48c849
3rd advanced archer texture.
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This was SVN commit r10546.
2011-11-17 05:17:31 +00:00
aae10116fe
Persian kidaris hat models and textures
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This was SVN commit r10545.
2011-11-17 00:25:08 +00:00
56776aa971
Fixed Advanced Persian Archer's rank.
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This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
c21304900a
Persian stuff.
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This was SVN commit r10542.
2011-11-16 08:35:52 +00:00
d9339b4497
Kidaris hats.
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This was SVN commit r10541.
2011-11-16 03:48:02 +00:00
545ad5e8da
#Persian Kardakes hoplite.
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This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
e21eb8eec4
Prop and animation fixes.
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This was SVN commit r10539.
2011-11-15 03:38:10 +00:00
afb77be687
#Changed up the Greek hoplite.
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Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
98b62d9733
New fortresses for the Persians
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This was SVN commit r10536.
2011-11-14 22:04:27 +00:00
b56692a2c7
#Roman Temple by Enrique.
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Some stuff.
This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
27847fb078
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
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This was SVN commit r10532.
2011-11-14 00:02:54 +00:00
5ae93ddae7
Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
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This was SVN commit r10531.
2011-11-13 23:23:58 +00:00
97d3f1cfc9
Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
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This was SVN commit r10528.
2011-11-13 15:56:37 +00:00
3a678a0c7c
Fix time elapsed counter briefly showing old value when toggled on
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This was SVN commit r10527.
2011-11-13 13:23:54 +00:00