ab77ec40e4
Fix highlighting of obstructed building placement previews.
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Prevent building in non-visible areas.
Fixes #594 .
This was SVN commit r8272.
2010-10-04 17:34:33 +00:00
2959cce0e8
Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
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This was SVN commit r8267.
2010-10-04 09:27:50 +00:00
ec681ce8a8
This was SVN commit r8266.
2010-10-04 07:00:44 +00:00
e8314783d9
New Celtic Dock. :) New Celtic waypoint banner.
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This was SVN commit r8265.
2010-10-04 06:43:20 +00:00
bd17bc349e
This was SVN commit r8264.
2010-10-04 06:36:00 +00:00
f8853fe7b2
Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
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This was SVN commit r8263.
2010-10-04 05:23:19 +00:00
deadd4d31e
Footprints.
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This was SVN commit r8262.
2010-10-04 02:12:09 +00:00
50ed028dcb
New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
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This was SVN commit r8261.
2010-10-04 01:49:28 +00:00
47c9f8144c
This was SVN commit r8260.
2010-10-04 00:11:07 +00:00
c146fe24ba
sunset sky
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This was SVN commit r8259.
2010-10-04 00:10:24 +00:00
b8bd93d22b
Deleted the old 'temp' portrait sheets.
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This was SVN commit r8258.
2010-10-03 23:42:02 +00:00
cc0a680a21
Increase box/column formation switching distance
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This was SVN commit r8257.
2010-10-03 23:20:21 +00:00
eff766d6b9
Made ESC close out open dialogs rather than offer to close the game
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Fixed the multiple unit health bar failing to work correctly
Changed multiple selection area to fit layout better.
Organized code
This was SVN commit r8256.
2010-10-03 22:42:15 +00:00
2cc6280d70
Fix OOS
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This was SVN commit r8255.
2010-10-03 20:12:08 +00:00
59c8ecfa3d
Use voices for infantry/cavalry units.
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Make arrows quieter.
Handle order-related sounds via the GUI instead of simulation, to make
them player-specific and to reduce latency.
This was SVN commit r8254.
2010-10-03 17:58:49 +00:00
aa32677784
Restore highlighting of units on hover.
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Optimise overlay code a bit.
This was SVN commit r8253.
2010-10-03 16:48:52 +00:00
a47227daaa
#New Celt Market
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This was SVN commit r8252.
2010-10-03 09:24:26 +00:00
91a644df3c
This was SVN commit r8251.
2010-10-03 02:51:36 +00:00
bf177d6a7d
Messed with the sizes of the Health bars. See what everyone thinks.
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This was SVN commit r8250.
2010-10-03 01:28:38 +00:00
9a0db9713e
Add resource supply status bars.
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Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.
This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
1d32223e1a
Tweaked the names of these units.
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This was SVN commit r8248.
2010-10-02 23:54:31 +00:00
21a07af553
Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
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This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
f9b5bd37ca
Removed button background from command icons
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This was SVN commit r8246.
2010-10-02 23:24:13 +00:00
cd12571845
This was SVN commit r8245.
2010-10-02 22:32:39 +00:00
96f417ab3b
Control-group icons.
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This was SVN commit r8244.
2010-10-02 22:27:51 +00:00
7412e5563a
Switch to column formation when moving longer distances.
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Increase minimum box formation width to 5.
This was SVN commit r8243.
2010-10-02 19:40:30 +00:00
7ea522a484
# Add on-screen health bars
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This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
5e9a968bd6
This was SVN commit r8240.
2010-10-02 04:01:25 +00:00
4afcd057f6
Made lower panel sprites same scale
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Adjusted vertical spacing of player and unit names.
This was SVN commit r8239.
2010-10-02 03:24:12 +00:00
3eb50d0763
command icons moved to a 32x32 cell grid. :)
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This was SVN commit r8238.
2010-10-02 03:15:27 +00:00
d2f07800ed
Fixed bug where resource bar sometimes covered the health bar
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This was SVN commit r8237.
2010-10-01 22:29:55 +00:00
8a01e11db7
Health bar shows average for multiple selections
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Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet
This was SVN commit r8236.
2010-10-01 22:18:03 +00:00
fcedcae052
# Add victory/defeat conditions, based on patch from fcxSanya.
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Fixes #565 .
This was SVN commit r8234.
2010-10-01 20:51:21 +00:00
4b3e819b67
Celt scout tower variation.
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This was SVN commit r8233.
2010-10-01 09:13:34 +00:00
3e03a8ae10
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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This was SVN commit r8232.
2010-10-01 07:34:29 +00:00
607e176b9b
This was SVN commit r8231.
2010-10-01 07:21:15 +00:00
9d923233ac
This was SVN commit r8230.
2010-10-01 07:17:22 +00:00
138a937f6d
This was SVN commit r8229.
2010-10-01 04:43:35 +00:00
3631c12337
This was SVN commit r8228.
2010-10-01 04:37:16 +00:00
71b469c115
New Celtic Outpost.
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This was SVN commit r8227.
2010-10-01 04:24:39 +00:00
91c5101e48
This was SVN commit r8226.
2010-10-01 04:23:35 +00:00
317abe51d4
Tweaked some templates. New 'heal' cursor for Healers (eventually). New 'command' icons for the GUI.
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This was SVN commit r8225.
2010-10-01 02:36:08 +00:00
009f0c035d
This was SVN commit r8224.
2010-10-01 01:56:28 +00:00
53abdf4717
Fixed the size of the menu and civ icon sprites
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This was SVN commit r8223.
2010-10-01 01:13:43 +00:00
f76d3da89a
Redone faction emblems for UI ribbon. 64x64 now.
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This was SVN commit r8222.
2010-10-01 01:01:11 +00:00
c49489dda5
This was SVN commit r8221.
2010-10-01 00:17:31 +00:00
20a87d1477
Toned down the yellow color of the gold UI borders.
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This was SVN commit r8220.
2010-09-30 23:57:55 +00:00
b9ec3cbce3
This was SVN commit r8219.
2010-09-30 23:41:03 +00:00
729cf72d2b
More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
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Smaller panel image with less dark on the sides.
This was SVN commit r8217.
2010-09-30 23:01:24 +00:00
61fa8d29f6
Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later.
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This was SVN commit r8216.
2010-09-30 22:39:45 +00:00
ae2e61f90c
This was SVN commit r8215.
2010-09-30 04:01:22 +00:00
81788eb55d
#New Celt Barracks.
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This was SVN commit r8214.
2010-09-30 03:16:15 +00:00
54142e5ee8
Some more progress towards Michael's GUI design.
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This was SVN commit r8213.
2010-09-29 21:55:51 +00:00
0be4b5858f
This was SVN commit r8212.
2010-09-29 11:41:25 +00:00
fadc725c4e
Moar eye candy and an update the Arcadia II.
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This was SVN commit r8211.
2010-09-29 08:56:09 +00:00
f15ed58ffb
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
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This was SVN commit r8210.
2010-09-29 08:16:27 +00:00
8f979d3250
New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
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This was SVN commit r8209.
2010-09-29 06:20:21 +00:00
c9a2a97c25
Deleted cursor DDS files per Philip.
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This was SVN commit r8208.
2010-09-28 21:20:46 +00:00
8035840fa8
hellenes portrait sheet in PNG
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This was SVN commit r8207.
2010-09-28 21:07:11 +00:00
41819d3189
Moved notification area to rest on right side of lower panel.
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(Hide right panel when not used)
This was SVN commit r8206.
2010-09-28 18:31:40 +00:00
4e897394dc
Fixed some overlapping issues
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Added menu hotkey
This was SVN commit r8205.
2010-09-28 18:15:11 +00:00
b2278e56a6
Fixed menu graphics
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Misc consistency improvements
Added pause hotkey
This was SVN commit r8204.
2010-09-28 17:40:41 +00:00
ac11a5cf28
Fixed chat dialog graphics
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This was SVN commit r8203.
2010-09-28 15:53:20 +00:00
93e81319e8
Added civ icon
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Fixed Settings Dialog graphics
This was SVN commit r8202.
2010-09-28 14:58:14 +00:00
7b419170ad
updated the lion mesh
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This was SVN commit r8201.
2010-09-28 14:38:59 +00:00
ea7c2e569c
Michael's new GUI layout
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(I made some changes to some parts which can always be changed back.
It's still a work in progress.)
This was SVN commit r8200.
2010-09-28 14:19:13 +00:00
e981380f33
This was SVN commit r8199.
2010-09-28 09:59:44 +00:00
abb0e3fcd2
Fixed icon.
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This was SVN commit r8198.
2010-09-28 09:22:39 +00:00
ec36a942e1
Fixed some stone mines from Player 1 to Gaia.
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This was SVN commit r8197.
2010-09-28 09:04:29 +00:00
ba6d3d3fb7
New cursor. Don't worry, I backed up the old one.
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This was SVN commit r8196.
2010-09-28 08:06:27 +00:00
e84c79c066
New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
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This was SVN commit r8195.
2010-09-28 08:02:06 +00:00
0ef9ec916c
Tweaked foundation sizes.
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This was SVN commit r8194.
2010-09-27 22:34:38 +00:00
d7801ea211
New Celt kennel and tavern.
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This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
d59b9c2298
This was SVN commit r8192.
2010-09-27 04:30:31 +00:00
85178ae88d
I made the selection ring for the field a little bigger. Previously it was covered by the wheat objects.
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This was SVN commit r8191.
2010-09-27 02:48:17 +00:00
82691683cb
Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
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Remove obsolete IsNewSimulation function.
This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
9bdbc3906f
A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus."
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This was SVN commit r8189.
2010-09-26 09:27:16 +00:00
8c16820d5b
Playing with LOS ranged of towers to make them useful to use.
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This was SVN commit r8188.
2010-09-26 07:43:06 +00:00
28fe458c51
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00
a4f7b7e530
Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
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This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
d964683536
This was SVN commit r8185.
2010-09-26 01:46:01 +00:00
be92780300
Gave Celtic house a smaller foundation.
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This was SVN commit r8184.
2010-09-26 01:20:25 +00:00
768f0728da
Tweaks to some maps and entities. Added Celtic dog kennel for testing.
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This was SVN commit r8183.
2010-09-26 01:18:29 +00:00
7f3a628e0b
Some small aesthetic changes to selection details area
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This was SVN commit r8182.
2010-09-25 18:19:06 +00:00
fa1dc05de2
New GUI layout
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Delete confirmation dialog
Resource bar replaces resource quantity/icon
Selected units are grouped by type regardless of rank
Ranked units use the same icon
"Basic" units are now considered to have the rank of "Basic" for
grouping purposes
This was SVN commit r8180.
2010-09-25 15:22:41 +00:00
0974a06321
#New Celtic Corral and Greek Wall Gate.
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This was SVN commit r8179.
2010-09-25 09:54:09 +00:00
12de784e3f
Texture tweaks. Animation tweaks. Building entity tweaks.
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This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
46de88a518
Texture for the Hellenes wall gate.
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This was SVN commit r8177.
2010-09-25 05:01:02 +00:00
7313601bcb
This was SVN commit r8176.
2010-09-25 03:43:38 +00:00
87b5602910
This was SVN commit r8175.
2010-09-25 01:13:23 +00:00
75f0fa87c0
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
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This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
3d58ea8816
Amish's lioness added
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This was SVN commit r8173.
2010-09-25 00:27:32 +00:00
7531cab8a6
Added lions to the map.
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This was SVN commit r8168.
2010-09-23 23:34:58 +00:00
4e065b52c2
Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance
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This was SVN commit r8167.
2010-09-23 23:29:22 +00:00
1775d7b244
#More eyecandy stuff.
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This was SVN commit r8166.
2010-09-23 20:38:16 +00:00
94261c036c
#New fauna lion
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This was SVN commit r8165.
2010-09-23 20:13:04 +00:00
d0d879d3f6
Some new fallen columns eye candy.
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This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
924d1219a7
# Add fog-of-war.
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Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.
This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
8886841860
This was SVN commit r8159.
2010-09-22 06:48:14 +00:00
1caa4e7016
new date palm, wall foundations, map tweaks, and celtic longhouse.
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This was SVN commit r8158.
2010-09-22 06:47:29 +00:00