1
0
forked from 0ad/0ad
Commit Graph

4 Commits

Author SHA1 Message Date
b2afef529c Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
09f47d6820 Core Classes Reorganization:
- g_Terrain and g_Camera totally eradicated as globals, is now m_Terrain
of CWorld and m_Camera of CGameView
- terrainMain.cpp is almost completely empty with functionality moved
into the relevant core classes
- Miscellaneous global functions moved into Core Classes (mostly
GameView)

This was SVN commit r865.
2004-07-31 15:57:18 +00:00
d2070837d2 Global variables are nasty. Hacked g_Terrain into a pointer so that it doesn't crash when automatically destructing, although it ought to be handled in a nicer way.
This was SVN commit r839.
2004-07-28 19:27:35 +00:00
415662c4cd First set of Core Classes changes! w00t :P
This was SVN commit r823.
2004-07-27 21:00:53 +00:00