1
0
forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h
Ykkrosh d0b61a5318 As per request: media player.
This was SVN commit r4426.
2006-09-28 22:34:27 +00:00

45 lines
1.0 KiB
C++

#ifndef SCENARIOEDITOR_H__
#define SCENARIOEDITOR_H__
#include "General/AtlasWindowCommandProc.h"
#include "SectionLayout.h"
class ScenarioEditor : public wxFrame
{
public:
ScenarioEditor(wxWindow* parent);
void OnClose(wxCloseEvent& event);
void OnTimer(wxTimerEvent& event);
void OnIdle(wxIdleEvent& event);
// void OnNew(wxCommandEvent& event);
void OnOpen(wxCommandEvent& event);
void OnSave(wxCommandEvent& event);
void OnSaveAs(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
void OnWireframe(wxCommandEvent& event);
void OnMessageTrace(wxCommandEvent& event);
void OnScreenshot(wxCommandEvent& event);
void OnMediaPlayer(wxCommandEvent& event);
static AtlasWindowCommandProc& GetCommandProc();
static float GetSpeedModifier();
private:
wxTimer m_Timer;
SectionLayout m_SectionLayout;
void SetOpenFilename(const wxString& filename);
wxString m_OpenFilename;
DECLARE_EVENT_TABLE();
};
#endif // SCENARIOEDITOR_H__