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forked from 0ad/0ad
0ad/binaries/data/mods/public
Mythos_Ruler 1a81324e4e Misc stuff:
-- Updated some Persian shield textures.

-- Made a portrait for the Persian merchant ship.

-- Created entity for Persian fishing boat.

This was SVN commit r10366.
2011-10-07 05:02:00 +00:00
..
art Misc stuff: 2011-10-07 05:02:00 +00:00
audio This was SVN commit r10274. 2011-09-13 16:28:40 +00:00
civs Fixes Carthage starting calvary to CC unit instead of mercenary (affects random maps), based on patch by kephra. Fixes #981. 2011-09-29 21:46:43 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Update button text color on game disconnected screen 2011-09-24 23:00:27 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977. 2011-09-26 21:36:33 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Misc stuff: 2011-10-07 05:02:00 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00