Ykkrosh
ea29b5fac2
default.cfg shouldn't be edited by normal users; local.cfg can be used for any local tweaks. Removed old profile files, since they add clutter and aren't useful yet. This was SVN commit r6919.
211 lines
8.6 KiB
INI
211 lines
8.6 KiB
INI
; Global Configuration Settings
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;
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; **************************************************************
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; * DO NOT EDIT THIS FILE if you want personal customisations: *
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; * create a filed called "local.cfg" instead, and copy into *
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; * it the lines from this file that you want to change. *
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; **************************************************************
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; Profile selection
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profile = default
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; System settings:
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nos3tc = false
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noautomipmap = false
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novbo = false
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noframebufferobject = false
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shadows = true
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vsync = false
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fancywater = true
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; Specify the render path. This can be one of:
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; default Automatically select one of the below, depending on system capabilities
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; fixed Only use OpenGL fixed function pipeline
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; vertexshader Use vertex shaders for transform and lighting where possible
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; Using 'fixed' instead of 'default' may work around some graphics-related problems,
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; but will reduce performance when a modern graphics card is available.
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renderpath = vertexshader
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; Adjusts how OpenGL calculates mipmap level of detail. 0.0f is the default (blurry) value.
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; Lower values sharpen/extend, and higher values blur/decrease. Clamped at -3.0 to 3.0.
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; -1.0 to -1.5 recommended for good results.
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lodbias = -0.5
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; Language selection: (currently "english" or "pseudogreek")
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language = english
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; Enable/disable windowed mode.
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windowed = true
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; You can specify these as well, but the default (keeping the current resolution) is
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; probably best for most people.
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xres = 1024
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yres = 768
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; Font mappings:
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font.console = console
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font.default = palatino12
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font.misc = verdana16
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; Colour of the sky (in "r g b" format). (Will be removed once there's proper sky support).
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;skycolor = "255 0 0"
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; Maximum number of players in a session (default 6).
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max_players = 8
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; GENERAL PREFERENCES:
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sound.mastergain = 0.5
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; selection.outline.quality = 9; ( higher => very slightly slower, better quality)
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; view.scroll.speed = 60
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; view.rotate.speed = 0.002
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; view.rotate.abouttarget.speed = 0.01
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; view.drag.speed = 0.5
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; view.zoom.speed = 256.0
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; view.zoom.wheel.speed = 16.0
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; view.zoom.smoothness = 0.02 ; between 0 and 1
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; view.snap.smoothness = 0.02 ; less is sharper, more is softer
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; HOTKEY MAPPINGS:
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; Each one of the specified keys will trigger the action on the left
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; for multiple-key combinations, separate keys with '+' and enclose the entire thing
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; in doublequotes.
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; The keys you can use are in source/lib/KeyNames.cpp. I realise this isn't particularly
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; useful for people without access to said file.
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; > SYSTEM SETTINGS
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hotkey.exit = "Ctrl+F4", "Ctrl+Break" ; Exit to desktop.
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hotkey.leave = Escape ;End current game or Exit.
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hotkey.pause = Pause ; Pause/unpause game.
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hotkey.screenshot = F2 ; Take PNG screenshot.
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hotkey.bigscreenshot = "Ctrl+Alt+F2" ; Take large BMP screenshot.
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hotkey.screenshot.watermark = "K" ; Toggle product/company watermark for official
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hotkey.wireframe = "Alt+W" ; Toggle wireframe mode.
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hotkey.archive.abort = "Alt+F4" ; Prematurely terminate the archive builder process.
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; > CAMERA SETTINGS
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hotkey.camera.reset = "H" ; Reset camera rotation to default.
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hotkey.camera.reset.origin = "Ctrl+H" ; Reset camera to origin.
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hotkey.camera.zoom.in = Plus, Equals, NumPlus ; Zoom camera in.
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hotkey.camera.zoom.out = Minus, NumMinus ; Zoom camera out.
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hotkey.camera.zoom.wheel.in = WheelUp ; Zoom camera in (wheel speed).
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hotkey.camera.zoom.wheel.out = WheelDown ; Zoom camera out (wheel speed).
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hotkey.camera.rotate = "Ctrl+MouseMiddle" ; Rotate view by moving mouse, maintaining the
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; absolute position of the camera
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hotkey.camera.rotate.left = "Q" ;
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hotkey.camera.rotate.right = "E" ;
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hotkey.camera.rotate.keyboard = "Shift" ;
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hotkey.camera.rotate.abouttarget = "MouseLeft+MouseRight" ; Rotate view by moving mouse, maintaining the
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; world coordinates of the centre of the viewport
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hotkey.camera.rotate.abouttarget.keyboard = "Ctrl" ;
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hotkey.camera.pan = MouseMiddle, ForwardSlash ; Scroll by moving mouse.
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hotkey.camera.pan.keyboard = "~Shift+~Ctrl" ; = holding neither Ctrl nor Shift
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hotkey.camera.left = A, LeftArrow ; Scroll or rotate left.
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hotkey.camera.right = D, RightArrow ; Scroll or rotate right.
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hotkey.camera.up = W, UpArrow ; Scroll or rotate up/forwards.
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hotkey.camera.down = S, DownArrow ; Scroll or rotate down/backwards.
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hotkey.camera.bookmark.0 = F5 ; Saved bookmark 1.
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hotkey.camera.bookmark.1 = F6 ; Saved bookmark 2.
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hotkey.camera.bookmark.2 = F7 ; Saved bookmark 3.
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hotkey.camera.bookmark.3 = F8 ; Saved bookmark 4.
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hotkey.camera.bookmark.save = Ctrl ; +bookmark: Save screen as bookmark.
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hotkey.camera.bookmark.snap = Alt ; +bookmark: "check up" on bookmark.
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;camera.cinema.add = "L"
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;camera.cinema.delete = "U"
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;camera.cinema.delete.all = "R"
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;camera.cinema.write = "O"
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camera.cinema.queue = "I"
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; > CONSOLE SETTINGS
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hotkey.console.toggle = BackQuote, F9 ; Open/close console.
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hotkey.console.copy = "Ctrl+C" ; Copy from console to clipboard.
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hotkey.console.paste = Insert, "Ctrl+V" ; Paste clipboard to console.
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; > ENTITY SELECTION
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hotkey.selection.add = Shift ; Add units to selection.
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hotkey.selection.remove = Ctrl ; Remove units from selection.
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hotkey.selection.group.0 = 0
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hotkey.selection.group.1 = 1
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hotkey.selection.group.2 = 2
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hotkey.selection.group.3 = 3
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hotkey.selection.group.4 = 4
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hotkey.selection.group.5 = 5
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hotkey.selection.group.6 = 6
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hotkey.selection.group.7 = 7
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hotkey.selection.group.8 = 8
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hotkey.selection.group.9 = 9
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hotkey.selection.group.add = Shift ; +group: Add units to group.
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hotkey.selection.group.save = Ctrl ; +group: Save units to group.
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hotkey.selection.group.snap = Alt ; +group: Check up on group.
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hotkey.selection.snap = Home ; Centre view on selection.
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hotkey.highlightall = O ; Show selection circle for all units on screen.
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hotkey.killUnit = Delete
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; > CONTEXT CURSOR
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hotkey.contextorder.next = LeftBracket ; Cycle right through orders (context cursors).
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hotkey.contextorder.previous = RightBracket ; Cycle left through orders (context cursors).
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; > TESTING KEYS
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hotkey.orbital.toggle = V ; Enable/disable ball arena.
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hotkey.orbital.cheat = "LeftCtrl+Backslash" ; Freeze ball.
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hotkey.dudemachine.random = "Ctrl+ForwardSlash" ; Create random Dude.
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hotkey.water.toggle = "Y" ; Toggle water rendering
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hotkey.water.raise = "O" ; Raise water plane
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hotkey.water.lower = "Z" ; Lower water plane
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hotkey.territory.rendering.toggle = "T" ; Toggle territory rendering
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; > OVERLAY KEYS
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hotkey.fps.toggle = "Shift+F" ; Toggle frame counter.
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hotkey.session.statuspane.toggle = "Shift+S" ; Toggle Status Orb.
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hotkey.session.minimap.toggle = "Shift+M" ; Toggle Map Orb.
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hotkey.resourcepool.toggle = "Shift+R" ; Toggle Resource Pool.
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hotkey.grouppane.toggle = "Shift+G" ; Toggle Group Pane.
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hotkey.teamtray.toggle = "Shift+T" ; Toggle Team Tray.
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hotkey.session.ShowPlayersList = "Shift+P" ; Toggle Players List
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; > SESSION ORIENTATION KEYS
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hotkey.session.gui.flip = "Alt+G" ; Toggle GUI to top/bottom/left/right of screen.
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hotkey.session.gui.toggle = "G" ; Toggle visibility of session GUI.
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; (TEMPORARY)
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hotkey.alwayson.toggle = "Shift+X" ; Toggle always ons (Exit Button, End Game Button).
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; > SUBMENU KEYS
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hotkey.menu.toggle = "F10" ; Toggle in-game menu.
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hotkey.menu.resign = "Alt+X" ; End current game session and return to main menu.
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; > HOTKEYS ONLY
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hotkey.onlinehelp = "F1" ; Enable/disable online manual entry for current selection.
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hotkey.jukebox = "Ctrl+M" ; Enable/disable tracklist viewer.
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hotkey.next.song = "M" ; Start another music track.
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hotkey.audio.toggle = "Ctrl+A" ; Enable/disable sound.
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; > PROFILER
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hotkey.profile.toggle = "F11" ; Enable/disable real-time profiler
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hotkey.profile.save = "Shift+F11" ; Save current profiler data to "logs/profile.txt"
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; UNMAPPED KEY/MOUSE REFERENCE:
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; LMB ; select unit
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; RMB ; issue order to selected units
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; LMB-drag ; bandbox units
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; LMB-doubleclick ; select all units of this type on screen
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; LMB-tripleclick ; select all units of this type on map
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; shift+mouse select ; add to selection
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; ctrl+mouse select ; remove from selection
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; #=(1...0) ; select group #, pressing again centres view
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; shift+# ; add group # to selection
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; ctrl+# ; save selection as group #
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; alt+# (hold down) ; snap view to group # (while alt is held down)
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; mouse on map edge ; scroll in this direction
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