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forked from 0ad/0ad
0ad/source/tools/atlas/wxJS/io/mistream.cpp
Ykkrosh 4e83672579 # Added scripting support to the scenario editor UI
Added modified version of wxJavaScript.
Added Atlas script interface.
Rewrote the Map sidebar in JS.

This was SVN commit r5144.
2007-06-05 18:16:55 +00:00

110 lines
3.3 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - mistream.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: mistream.cpp 598 2007-03-07 20:13:28Z fbraem $
*/
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "../common/main.h"
#include "stream.h"
#include "mistream.h"
#include "../ext/wxjs_ext.h"
#include "../ext/membuf.h"
using namespace wxjs;
using namespace wxjs::io;
MemoryInputStream::MemoryInputStream( JSContext *cx
, JSObject *obj
, char *data
, size_t len) : wxMemoryInputStream(data, len)
, Object(obj, cx)
, m_data(data)
{
}
MemoryInputStream::~MemoryInputStream()
{
delete[] m_data;
}
/***
* <file>mistream</file>
* <module>io</module>
* <class name="wxMemoryInputStream" version="0.8.3" prototype="@wxInputStream">
* wxMemoryInputStream allows an application to create an input stream
* in which the bytes read are supplied by a memory buffer or a string.
* See also @wxMemoryOutputStream.
* </class>
*/
WXJS_INIT_CLASS(MemoryInputStream, "wxMemoryInputStream", 1)
/***
* <ctor>
* <function>
* <arg name="Data" type="String" />
* </function>
* <function>
* <arg name="Buffer" type="@wxMemoryBuffer" />
* </function>
* <desc>
* Constructs a new wxMemoryInputStream object. A copy is created
* of the data and passed to the stream.
* <br /><br />
* When a String is used, the string is stored as UTF-16!
* </desc>
* </ctor>
*/
Stream* MemoryInputStream::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
{
if ( JSVAL_IS_OBJECT(argv[0]) )
{
wxMemoryBuffer* buffer = wxjs::ext::GetMemoryBuffer(cx, JSVAL_TO_OBJECT(argv[0]));
if ( buffer != NULL )
{
char *dataPtr = new char[buffer->GetDataLen()];
memcpy(dataPtr, buffer->GetData(), buffer->GetDataLen());
return new Stream(new MemoryInputStream(cx, obj, dataPtr, (size_t) buffer->GetDataLen()));
}
}
wxString data;
FromJS(cx, argv[0], data);
wxMBConvUTF16 utf16;
int length = utf16.WC2MB(NULL, data, 0);
if ( length > 0 )
{
char *buffer = new char[length + utf16.GetMBNulLen()];
length = utf16.WC2MB(buffer, data, length + utf16.GetMBNulLen());
return new Stream(new MemoryInputStream(cx, obj, buffer, (size_t) length));
}
return NULL;
}