.. |
Handlers
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Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
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2010-03-26 19:04:40 +00:00 |
ActorViewer.cpp
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Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
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2010-03-26 19:04:40 +00:00 |
ActorViewer.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
Brushes.cpp
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
Brushes.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
CommandProc.cpp
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Fix build and tests on Linux
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2009-11-06 18:35:32 +00:00 |
CommandProc.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
DeltaArray.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
GameLoop.cpp
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Let Atlas find data files when cwd is not binaries/system. Fixes #481.
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2010-03-29 10:24:17 +00:00 |
GameLoop.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
InputProcessor.cpp
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
InputProcessor.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
MessagePasser.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
MessagePasserImpl.cpp
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more string drudgery
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2009-11-06 10:59:10 +00:00 |
MessagePasserImpl.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Messages.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
MessagesSetup.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
Misc.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Register.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
Shareable.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
SharedMemory.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
SharedTypes.h
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Add GPL header to Atlas code
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2009-06-20 16:13:29 +00:00 |
SimState.cpp
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Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
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2010-03-26 19:04:40 +00:00 |
SimState.h
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |
View.cpp
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# Switch to new simulation system by default
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2010-03-26 16:10:42 +00:00 |
View.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |