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forked from 0ad/0ad
0ad/build
bb 5cb9e32b73 Add linter rule detecting project name misspellings.
Reviewed By: Freagarach
Differential Revision: D4313
This was SVN commit r27787.
2023-07-27 20:56:52 +00:00
..
android Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
arclint Add linter rule detecting project name misspellings. 2023-07-27 20:56:52 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
premake Fixes linking failure solution introduced in 48ba4d9cb4 for SDL dependency. 2023-07-18 20:21:59 +00:00
resources Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
svn_revision Fix lineendings. 2019-07-12 17:40:40 +00:00
workspaces Fixes --with-system-premake5, fixes #6710, refs 782a77f106. 2023-02-20 15:06:39 +00:00