This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
paczek
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
90c60c6580
0ad
/
binaries
/
data
/
mods
/
public
History
Pureon
90c60c6580
Hele fishing boat update
...
This was SVN commit r8921.
2011-02-13 19:02:21 +00:00
..
art
Hele fishing boat update
2011-02-13 19:02:21 +00:00
audio
Quieter resource gathering
2011-02-13 17:01:22 +00:00
civs
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
2010-11-20 21:42:54 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Change tooltips in commands panel to be bottom-aligned, so they don't obscure the button you're pointing at
2011-02-13 12:17:32 +00:00
hwdetect
Automatically disable audio on OS X since it's stupid and broken.
2010-12-04 19:42:50 +00:00
maps
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
particles
Adding new particles directory and test particle emitter XML file.
2009-02-19 00:14:27 +00:00
shaders
# Rewrite fog-of-war rendering.
2011-02-03 01:12:24 +00:00
simulation
New siege ram sounds added. Celt siege ram files.
2011-02-12 00:01:21 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00