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Yves 93cffe9deb Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
This approach isn't used anymore. Now we start the archive building with
parameters to pyrogeneis.

Refs #2241 (the code used g_ScriptingHost which is going to be removed)

This was SVN commit r14102.
2013-11-07 21:06:18 +00:00
..
disabled_tests Remove the old and no longer used archive builder that rebuilt the archive while the game is running. 2013-11-07 21:06:18 +00:00
archive_zip.cpp add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development 2013-09-10 14:17:04 +00:00
archive_zip.h safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access) 2011-11-29 16:51:58 +00:00
archive.cpp refactor status code definitions: allow modules to define an array of them (more convenient+efficient). 2011-05-05 13:03:34 +00:00
archive.h add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development 2013-09-10 14:17:04 +00:00
codec_zlib.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
codec_zlib.h needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups) 2010-03-01 14:52:58 +00:00
codec.cpp needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups) 2010-03-01 14:52:58 +00:00
codec.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
stream.cpp post-alpha sync with work. 2011-07-18 09:21:56 +00:00
stream.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00