1
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forked from 0ad/0ad
0ad/source/lib/sysdep/win/wgl.h
janwas ee4c7965dd # merge all local changes; moving over to new SVN server
* app_hooks: add display_error; can be used by atlas to override our
dialog box
* lots of small fixes (mostly pertaining to headers)
* debug: clean up display_error, protect from reentrancy, fix a few edge
cases (e.g. error message from dtor -> exit pressed -> suppress all
subsequent errors)
* delay_load: add warning: NLSO ctors are unreliable since we're
compiling into static lib

This was SVN commit r4009.
2006-06-22 18:26:08 +00:00

79 lines
2.3 KiB
C

/**
* =========================================================================
* File : wgl.cpp
* Project : 0 A.D.
* Description : Windows definitions required for GL/gl.h
*
* @author Jan.Wassenberg@stud.uni-karlsruhe.de
* =========================================================================
*/
/*
* Copyright (c) 2002-2003 Jan Wassenberg
*
* Redistribution and/or modification are also permitted under the
* terms of the GNU General Public License as published by the
* Free Software Foundation (version 2 or later, at your option).
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
// RAGE! Win32 OpenGL headers are full of crap we have to emulate
// (must not include windows.h)
#ifndef WGL_HEADER_NEEDED
#error "wgl.h: why is this included from anywhere but ogl.h?"
#endif
#ifndef WINGDIAPI
#define WINGDIAPI __declspec(dllimport)
#endif
#ifndef CALLBACK
#define CALLBACK __stdcall
#endif
#ifndef APIENTRY
#define APIENTRY __stdcall
#endif
#ifndef WINAPI
#define WINAPI __stdcall
#endif
#ifndef DECLARE_HANDLE
typedef void VOID;
typedef void* LPVOID;
typedef int BOOL;
typedef unsigned short USHORT;
typedef unsigned int UINT;
typedef unsigned long DWORD;
typedef int INT32;
typedef __int64 INT64;
typedef float FLOAT;
typedef const char* LPCSTR;
typedef void* HANDLE;
typedef int (*PROC)(void);
#define DECLARE_HANDLE(name) typedef HANDLE name
DECLARE_HANDLE(HDC);
DECLARE_HANDLE(HGLRC);
#endif
// VC6 doesn't define wchar_t as built-in type
#ifndef _WCHAR_T_DEFINED
typedef unsigned short wchar_t; // for glu.h
#define _WCHAR_T_DEFINED
#endif
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void);
WINGDIAPI HDC WINAPI wglGetCurrentDC(void);
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);