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forked from 0ad/0ad
0ad/source/graphics/tests
2011-02-05 18:19:28 +00:00
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test_Color.h Add GPL header 2009-04-18 17:00:33 +00:00
test_LOSTexture.h Change fog-of-war blur to use a better filter. 2011-02-05 18:19:28 +00:00
test_MeshManager.h Make tests clean up after themselves 2010-05-07 17:50:38 +00:00
test_Terrain.h Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles. 2010-05-02 20:32:37 +00:00
test_TextureConverter.h Fix some warnings on Windows 2010-10-13 21:58:31 +00:00
test_TextureManager.h Use slightly higher quality texture compression in archive-builder mode 2010-09-20 16:34:09 +00:00