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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/common
historic_bruno 942a45372c Random maps generated in their own thread, loading GUI is updated with progress.
Fixes some bugs in game loader error handling.

This was SVN commit r9220.
2011-04-10 05:31:18 +00:00
..
emptyinit.xml # Fix startup warning in scenario editor 2010-04-17 11:29:34 +00:00
functions_civinfo.js Clean up line endings 2010-10-30 12:22:18 +00:00
functions_global_object.js Fix #712 (remove S3TC warning). 2011-02-25 01:28:46 +00:00
functions_utility_error.js Random maps generated in their own thread, loading GUI is updated with progress. 2011-04-10 05:31:18 +00:00
functions_utility_list.js Remove ScriptingHost initialisation code (share with ScriptInterface instead). 2010-07-19 23:01:58 +00:00
functions_utility_music.js Remove ScriptingHost initialisation code (share with ScriptInterface instead). 2010-07-19 23:01:58 +00:00
functions_utility_object.js # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
functions_utility_test.js # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
functions_utility.js Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
global.xml This was SVN commit r9067. 2011-03-17 01:31:56 +00:00
icon_sprites.xml Split unit icon sheets into individual textures, for easier editing 2010-10-22 23:27:42 +00:00
init.xml Fix missing main menu music when S3TC warning is displayed, by removing archive builder from GUI startup. 2010-10-15 14:10:36 +00:00
network.js Remove unneeded genericity 2010-07-07 10:47:20 +00:00
setup.xml New session tooltip styles 2010-11-30 04:27:04 +00:00
sprite1.xml New session tooltip styles 2010-11-30 04:27:04 +00:00
styles.xml Made several changes to session GUI (cosmetic). 2010-07-19 21:23:12 +00:00
timer.js Add focus() script method to GUI objects. 2010-08-11 21:04:09 +00:00