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forked from 0ad/0ad
0ad/source/tools/atlas/AtlasUI/General/Observable.h
Ykkrosh 397a350e45 svn:ignore auto-generated test .cpp files.
Territories: Fixed memory leaks.
Atlas: New section-toolbar. Fixed colour of brush grid. Moved open/save
into File menu. Added 3D-ish lighting control. Added 'busy'
notifications.

This was SVN commit r4079.
2006-07-12 14:49:10 +00:00

62 lines
1.3 KiB
C++

#ifndef OBSERVABLE_H__
#define OBSERVABLE_H__
#include <boost/signals.hpp>
#include <boost/bind.hpp>
typedef boost::signals::connection ObservableConnection;
template <typename T> class Observable : public T
{
public:
template<typename C> ObservableConnection RegisterObserver(int order, void (C::*callback) (const T&), C* obj)
{
return m_Signal.connect(order, boost::bind(std::mem_fun(callback), obj, _1));
}
ObservableConnection RegisterObserver(int order, void (*callback) (const T&))
{
return m_Signal.connect(order, callback);
}
void RemoveObserver(const ObservableConnection& conn)
{
conn.disconnect();
}
void NotifyObservers()
{
m_Signal(*this);
}
// Use when an object is changing something that it's also observing,
// because it already knows about the change and doesn't need to be notified
// again (particularly since that may cause infinite loops).
void NotifyObserversExcept(ObservableConnection& conn)
{
if (conn.blocked())
{
// conn is already blocked and won't see anything
NotifyObservers();
}
else
{
// Temporarily disable conn
conn.block();
NotifyObservers();
conn.unblock();
}
}
Observable<T>* operator=(const T& rhs)
{
*dynamic_cast<T*>(this) = rhs;
return this;
}
private:
boost::signal<void (const T&)> m_Signal;
};
#endif // OBSERVABLE_H__