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historic_bruno
c3075c8e5b
Fixes AI building angles to face bottom right corner of the map.
...
Cleans up the same concept in random maps. This was SVN commit r10275.
2011-09-13 22:51:43 +00:00
..
art
This was SVN commit r10273.
2011-09-13 15:49:25 +00:00
audio
This was SVN commit r10274.
2011-09-13 16:28:40 +00:00
civs
Fix menu and dev commands overlay issue. Add music to Carthage civ file.
2011-09-03 02:12:14 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Make the progress bar finish early so that the user can actually see it finish. Display percent progress rather than details.
2011-09-13 12:24:13 +00:00
hwdetect
Avoid shaders on GeForce FX, for performance.
2011-08-17 21:42:32 +00:00
maps
Fixes AI building angles to face bottom right corner of the map.
2011-09-13 22:51:43 +00:00
shaders
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
simulation
Fixes AI building angles to face bottom right corner of the map.
2011-09-13 22:51:43 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00