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forked from 0ad/0ad
0ad/source/simulation2
wraitii 61e0aef0b4 Split JS conversions from ScriptInterface.
All ToJSVal/FromJSVal definitions are put in a separate header.
Remove AssignOr[To/From]JSVal duplication.

The functions were already static so this is rather straightforward.

Follows 34b1920e7b and 2bae30c454

Differential Revision: https://code.wildfiregames.com/D3953
This was SVN commit r25428.
2021-05-13 09:43:33 +00:00
..
components Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
docs Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
helpers Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components 2021-05-02 17:40:00 +00:00
scripting Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
serialization Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
system Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
tests Split JS conversions from ScriptInterface. 2021-05-13 09:43:33 +00:00
MessageTypes.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00
Simulation2.cpp Split off StructuredClone from ScriptInterface 2021-05-10 11:51:32 +00:00
Simulation2.h Fixes removed include after 2e4639e6dc. 2021-03-03 23:07:50 +00:00
TypeList.h Add a simple 'pushing' logic to unit motion to improve movement. 2021-04-02 16:30:59 +00:00