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forked from 0ad/0ad
0ad/binaries/data/mods/official
freenity cccc55ce97 Adding ESC key confirmation.
This was SVN commit r6219.
2008-07-12 21:28:28 +00:00
..
art This was SVN commit r6210. 2008-07-12 06:21:50 +00:00
audio This was SVN commit r6118. 2008-06-26 19:37:24 +00:00
entities - Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake. 2008-07-12 07:22:11 +00:00
fonts * Increased Optimus font to 14b. 2006-03-10 21:23:39 +00:00
formations XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities. 2006-08-01 03:29:10 +00:00
gui Adding ESC key confirmation. 2008-07-12 21:28:28 +00:00
language Test data 2004-09-17 19:01:24 +00:00
maps This was SVN commit r6211. 2008-07-12 06:57:34 +00:00
scripts - Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake. 2008-07-12 07:22:11 +00:00
shaders Manual build. 2008-01-26 00:43:50 +00:00
technologies This was SVN commit r5769. 2008-03-17 22:11:54 +00:00
temp This was SVN commit r6045. 2008-06-18 01:34:30 +00:00