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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-11-10 22:45:31 +00:00
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art Two new sky boxes and an updated Cumulus sky box. 2011-11-10 22:45:31 +00:00
audio This was SVN commit r10475. 2011-11-07 08:04:03 +00:00
civs Added 2nd Cart peace tune to the roster. 2011-11-07 08:17:20 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Avoid errors on loading screen when there are no saved games 2011-10-30 00:37:00 +00:00
hwdetect Allow better hwdetect debugging 2011-11-09 11:54:05 +00:00
maps Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana. 2011-11-10 00:49:54 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Fix invalid characters in entity templates. Add script to find unrecognised characters. 2011-11-10 19:31:35 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00