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forked from 0ad/0ad
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Matei d939a006ae Added C++ code for auras. Some things that still need to be implemented are:
- Times on auras (a unit must be in range for X seconds for the aura to
start affecting it)
- An efficient GetInRange implementation in CEntityManager using a
quadtree or something of the sort (current one is linear in the number
of entities).

This was SVN commit r3238.
2005-12-13 08:05:30 +00:00
..
graphics Added unit IDs, so Atlas can store references to units without just using pointers and without crashing. 2005-12-09 03:15:00 +00:00
gui various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
i18n profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump. 2005-10-30 16:19:20 +00:00
lib - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
maths various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
ps - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
renderer - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
scripting fix build breakage (baad!): 2005-11-13 23:29:56 +00:00
simulation Added C++ code for auras. Some things that still need to be implemented are: 2005-12-13 08:05:30 +00:00
sound various small fixes; some changes as in previous rev (which was only the files in lib/) 2005-12-07 03:44:17 +00:00
tools Fixes to entity death and event handling, plus some updates to RmGen. 2005-12-11 02:09:11 +00:00
main.cpp - display_msg and display_error -> debug prefix since in debug header 2005-12-12 19:19:30 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00