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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-11-27 12:40:53 +00:00
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art Updates to Persian Civ Centre - prop points, flags, etc. 2011-11-27 12:40:53 +00:00
audio This was SVN commit r10475. 2011-11-07 08:04:03 +00:00
civs Adds Persians to random maps. 2011-11-27 04:06:27 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixed some spacing in game setup screen. Found out that StoneScrollBars are broken (work, but don't display actual scrollbar) - using wheatScrollBars for now 2011-11-27 01:57:35 +00:00
hwdetect Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. 2011-11-11 01:03:32 +00:00
maps Updated Zagros Mountains. 2011-11-27 01:41:37 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00