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2005-12-13 21:43:08 +00:00
binaries Rewrote InfidelityAura in a more correct way (if there are units from several players but none from your owner near you, you should switch to the player with the most units, not remain with your current owner; also, don't count other infidel things as units of your own player near you, so groups can be converted together). 2005-12-13 21:43:08 +00:00
build More DevIL library things 2005-11-26 03:46:21 +00:00
source Added C++ code for auras. Some things that still need to be implemented are: 2005-12-13 08:05:30 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00