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0ad/source/tools/atlas/wxJS/io/costream.cpp
Ykkrosh 53bcba3368 Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.

This was SVN commit r5154.
2007-06-08 22:56:01 +00:00

71 lines
2.4 KiB
C++

#include "precompiled.h"
/*
* wxJavaScript - costream.cpp
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: costream.cpp 598 2007-03-07 20:13:28Z fbraem $
*/
// stream.cpp
#include <wx/wxprec.h>
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include "../common/main.h"
#include "stream.h"
#include "costream.h"
using namespace wxjs;
using namespace wxjs::io;
/***
* <file>costream</file>
* <module>io</module>
* <class name="wxCountingOutputStream" prototype="@wxOutputStream" version="0.8.2">
* wxCountingOutputStream is a specialized output stream which does not write any data anyway,
* instead it counts how many bytes would get written if this were a normal stream.
* This can sometimes be useful or required if some data gets serialized to a stream or
* compressed by using stream compression and thus the final size of the stream cannot be
* known other than pretending to write the stream. One case where the resulting size would
* have to be known is if the data has to be written to a piece of memory and the memory has
* to be allocated before writing to it (which is probably always the case when writing to a
* memory stream).
* </class>
*/
WXJS_INIT_CLASS(CountingOutputStream, "wxCountingOutputStream", 0)
/***
* <ctor>
* <function />
* <desc>
* Creates a new wxCountingOutputStream object.
* </desc>
* </ctor>
*/
Stream* CountingOutputStream::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
{
return new Stream(new wxCountingOutputStream());
}