73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
/* Copyright (C) 2011 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "ICmpPlayer.h"
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#include "maths/FixedVector3D.h"
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#include "simulation2/system/InterfaceScripted.h"
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#include "simulation2/scripting/ScriptComponent.h"
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#include "ps/Overlay.h"
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BEGIN_INTERFACE_WRAPPER(Player)
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END_INTERFACE_WRAPPER(Player)
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class CCmpPlayerScripted : public ICmpPlayer
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{
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public:
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DEFAULT_SCRIPT_WRAPPER(PlayerScripted)
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virtual void SetName(const std::wstring& name)
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{
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m_Script.CallVoid("SetName", name);
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}
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virtual void SetCiv(const std::wstring& civcode)
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{
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m_Script.CallVoid("SetCiv", civcode);
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}
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virtual void SetColour(u8 r, u8 g, u8 b)
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{
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m_Script.CallVoid("SetColour", (u32)r, (u32)g, (u32)b);
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}
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virtual CColor GetColour()
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{
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return m_Script.Call<CColor>("GetColour");
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}
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virtual CFixedVector3D GetStartingCameraPos()
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{
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return m_Script.Call<CFixedVector3D>("GetStartingCameraPos");
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}
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virtual CFixedVector3D GetStartingCameraRot()
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{
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return m_Script.Call<CFixedVector3D>("GetStartingCameraRot");
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}
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virtual bool HasStartingCamera()
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{
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return m_Script.Call<bool>("HasStartingCamera");
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}
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};
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REGISTER_COMPONENT_SCRIPT_WRAPPER(PlayerScripted)
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