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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-09-15 22:34:40 +00:00
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art Updated Greek penteconter portrait. 2011-09-15 22:34:40 +00:00
audio This was SVN commit r10274. 2011-09-13 16:28:40 +00:00
civs Fix menu and dev commands overlay issue. Add music to Carthage civ file. 2011-09-03 02:12:14 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixes in-game music playing (assume filename always contains ogg extension). Fixes #956. 2011-09-15 05:19:36 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Fixes AI building angles to face bottom right corner of the map. 2011-09-13 22:51:43 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Fixed tooltip. 2011-09-15 21:46:25 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00