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prefect 6fc1f45fa6 Stab at fixing the VertexArray compile error on VC++.
Added float-to-byte color conversion, including an SSE assembler
version.
Model renderer: Push UV coordinates into a shared vertex array and use
bytes instead of floats for the color array, thereby, significantly
reducing
the total size of vertex arrays.

This was SVN commit r2827.
2005-10-03 03:41:42 +00:00
..
graphics Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
gui CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
maths CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
ps Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
renderer Stab at fixing the VertexArray compile error on VC++. 2005-10-03 03:41:42 +00:00
scripting This is what the explicit "this->" before accesses of members of a 2005-09-26 23:37:37 +00:00
simulation CVSROOT: doesn't seem particularly useful now 2005-09-30 00:59:42 +00:00
sound minor error reporting / wording changes while cruising through. 2005-09-08 01:48:57 +00:00
tools Updated autobuilder to get the .pdb files from 'system'. 2005-10-01 04:26:12 +00:00
main.cpp Fix out-of-range write to the keys[] array, caused by fake SDL_KEY* events. 2005-09-29 22:22:43 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00