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0ad/source/ps/scripting/JSInterface_Debug.h

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/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_JSI_DEBUG
#define INCLUDED_JSI_DEBUG
#include "scriptinterface/ScriptInterface.h"
#include <string>
namespace JSI_Debug
{
int Crash(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate));
void DebugWarn(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate));
void DisplayErrorDialog(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate), const std::wstring& msg);
std::wstring GetBuildDate(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate));
double GetBuildTimestamp(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate));
std::wstring GetBuildRevision(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate));
double GetMicroseconds(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate));
void RegisterScriptFunctions(const ScriptInterface& ScriptInterface);
}
#endif // INCLUDED_JSI_DEBUG