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forked from 0ad/0ad

Fix variable name.

This was SVN commit r16117.
This commit is contained in:
leper 2015-01-07 19:52:33 +00:00
parent a8c85035f8
commit 01fb25fdab

View File

@ -45,7 +45,7 @@ function LoadPlayerSettings(settings, newPlayers)
while (settingsNumPlayers > numPlayers)
{
// Add player entity to engine
var civ = getSetting(playerData, playerDefaults, i, "Civ");
var civ = getSetting(playerData, playerDefaults, numPlayers, "Civ");
var template = cmpTemplateManager.TemplateExists("special/"+civ+"_player") ? "special/"+civ+"_player" : "special/player";
var entID = Engine.AddEntity(template);
var cmpPlayer = Engine.QueryInterface(entID, IID_Player);