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forked from 0ad/0ad

Celt walls upgraded

This was SVN commit r13863.
This commit is contained in:
Enrique 2013-09-16 12:25:03 +00:00
parent a770ad9467
commit 16b615db79
14 changed files with 38 additions and 13 deletions

View File

@ -10,7 +10,12 @@
<animation file="mechanical/celt_wall_gate_closing.dae" name="gate_closing" speed="65"/>
</animations>
<mesh>structural/celt_wall_gate.dae</mesh>
<textures><texture file="structural/celt_murus.png" name="baseTex"/></textures>
<textures>
<texture file="structural/celt_murus.png" name="baseTex"/>
<texture file="structural/celt_murus_norm.png" name="normTex"/>
<texture file="structural/celt_murus_spec.png" name="specTex"/>
<texture file="structural/ao/celt_wall_gate.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
@ -23,4 +28,5 @@
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -8,6 +8,7 @@
<texture file="structural/celt_murus.png" name="baseTex"/>
<texture file="structural/celt_murus_norm.png" name="normTex"/>
<texture file="structural/celt_murus_spec.png" name="specTex"/>
<texture file="structural/ao/celt_wall_long.png" name="aoTex"/>
</textures>
</variant>
</group>
@ -21,5 +22,5 @@
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -8,6 +8,7 @@
<texture file="structural/celt_murus.png" name="baseTex"/>
<texture file="structural/celt_murus_norm.png" name="normTex"/>
<texture file="structural/celt_murus_spec.png" name="specTex"/>
<texture file="structural/ao/celt_wall_medium.png" name="aoTex"/>
</textures>
</variant>
</group>
@ -21,5 +22,5 @@
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -8,6 +8,7 @@
<texture file="structural/celt_murus.png" name="baseTex"/>
<texture file="structural/celt_murus_norm.png" name="normTex"/>
<texture file="structural/celt_murus_spec.png" name="specTex"/>
<texture file="structural/ao/celt_wall_short.png" name="aoTex"/>
</textures>
</variant>
</group>
@ -21,5 +22,5 @@
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -13,6 +13,7 @@
<texture file="structural/celt_murus.png" name="baseTex"/>
<texture file="structural/celt_murus_norm.png" name="normTex"/>
<texture file="structural/celt_murus_spec.png" name="specTex"/>
<texture file="structural/ao/celt_wall_tower.png" name="aoTex"/>
</textures>
</variant>
</group>
@ -31,5 +32,5 @@
</props>
</variant>
</group>
<material>player_trans_parallax_spec.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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