build-archives.sh: move to posix shell
Convert various no posix constructs and change the shebang to /bin/sh. Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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19
source/tools/dist/build-archives.sh
vendored
19
source/tools/dist/build-archives.sh
vendored
@ -1,4 +1,4 @@
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#!/bin/bash
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#!/bin/sh
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set -e
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set -e
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die()
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die()
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@ -17,15 +17,16 @@ echo "Filtering languages"
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# CJK languages are excluded, as they are in mods.
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# CJK languages are excluded, as they are in mods.
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# Note: Needs to be edited manually at each release.
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# Note: Needs to be edited manually at each release.
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# Keep in sync with the installer languages in 0ad.nsi.
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# Keep in sync with the installer languages in 0ad.nsi.
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LANGS=("ast" "ca" "cs" "de" "el" "en_GB" "es" "eu" "fi" "fr" "gd" "hu" "id" "it" "nl" "pl" "pt_BR" "ru" "sk" "sv" "tr" "uk")
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LANGS="ast ca cs de el en_GB es eu fi fr gd hu id it nl pl pt_BR ru sk sv tr uk"
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REGEX=$(printf "\|%s" "${LANGS[@]}")
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# shellcheck disable=SC2086
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REGEX=".*/\(${REGEX:2}\)\.[-A-Za-z0-9_.]\+\.po"
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REGEX=$(printf "\|%s" ${LANGS} | cut -c 2-)
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REGEX=".*/\(${REGEX}\)\.[-A-Za-z0-9_.]\+\.po"
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find binaries/ -name "*.po" | grep -v "$REGEX" | xargs rm -v || die "Error filtering languages."
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find binaries/ -name "*.po" | grep -v "$REGEX" | xargs rm -v || die "Error filtering languages."
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# Build archive(s) - don't archive the _test.* mods
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# Build archive(s) - don't archive the _test.* mods
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pushd binaries/data/mods >/dev/null
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cd binaries/data/mods || die
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archives=""
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archives=""
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ONLY_MOD="${ONLY_MOD:=false}"
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ONLY_MOD="${ONLY_MOD:=false}"
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if [ "${ONLY_MOD}" = true ]; then
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if [ "${ONLY_MOD}" = true ]; then
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@ -35,7 +36,7 @@ else
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archives="${archives} ${modname}"
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archives="${archives} ${modname}"
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done
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done
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fi
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fi
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popd >/dev/null
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cd - || die
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BUILD_SHADERS="${BUILD_SHADERS:=true}"
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BUILD_SHADERS="${BUILD_SHADERS:=true}"
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if [ "${BUILD_SHADERS}" = true ]; then
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if [ "${BUILD_SHADERS}" = true ]; then
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@ -47,7 +48,7 @@ if [ "${BUILD_SHADERS}" = true ]; then
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[ -n "${GLSLC}" ] || die "Error: glslc is not available. Install it with the Vulkan SDK before proceeding."
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[ -n "${GLSLC}" ] || die "Error: glslc is not available. Install it with the Vulkan SDK before proceeding."
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[ -n "${SPIRV_REFLECT}" ] || die "Error: spirv-reflect is not available. Install it with the Vulkan SDK before proceeding."
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[ -n "${SPIRV_REFLECT}" ] || die "Error: spirv-reflect is not available. Install it with the Vulkan SDK before proceeding."
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pushd "source/tools/spirv" >/dev/null
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cd source/tools/spirv || die
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ENGINE_VERSION=${ENGINE_VERSION:="0.0.xx"}
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ENGINE_VERSION=${ENGINE_VERSION:="0.0.xx"}
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rulesFile="rules.${ENGINE_VERSION}.json"
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rulesFile="rules.${ENGINE_VERSION}.json"
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@ -68,7 +69,7 @@ if [ "${BUILD_SHADERS}" = true ]; then
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echo "Building shader for '${modname}'..."
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echo "Building shader for '${modname}'..."
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$PYTHON compile.py "$modLocation" "$rulesFile" "$modLocation" --dependency "../../../binaries/data/mods/mod/"
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$PYTHON compile.py "$modLocation" "$rulesFile" "$modLocation" --dependency "../../../binaries/data/mods/mod/"
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done
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done
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popd >/dev/null
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cd - || die
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fi
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fi
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for modname in $archives; do
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for modname in $archives; do
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@ -79,5 +80,5 @@ for modname in $archives; do
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mkdir -p "${ARCHIVEBUILD_OUTPUT}"
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mkdir -p "${ARCHIVEBUILD_OUTPUT}"
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(./binaries/system/pyrogenesis -mod=mod -archivebuild="${ARCHIVEBUILD_INPUT}" -archivebuild-output="${ARCHIVEBUILD_OUTPUT}/${modname}.zip") || die "Archive build for '${modname}' failed!"
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(./binaries/system/pyrogenesis -mod=mod -archivebuild="${ARCHIVEBUILD_INPUT}" -archivebuild-output="${ARCHIVEBUILD_OUTPUT}/${modname}.zip") || die "Archive build for '${modname}' failed!"
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cp "${ARCHIVEBUILD_INPUT}/mod.json" "${ARCHIVEBUILD_OUTPUT}" &>/dev/null || true
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cp "${ARCHIVEBUILD_INPUT}/mod.json" "${ARCHIVEBUILD_OUTPUT}" >/dev/null 2>&1 || true
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done
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done
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